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authorrubidium42 <rubidium@openttd.org>2021-04-23 19:27:48 +0200
committerrubidium42 <rubidium42@users.noreply.github.com>2021-04-24 08:02:54 +0200
commit2999d301adade21ddd253b5d765bb8468e39f224 (patch)
tree284feeeca11a698d036c1cef0ee68de41c9ea2b1 /os/steam
parente1cebe0ea0719ad408a0a7494efe1d8581b702ce (diff)
downloadopenttd-2999d301adade21ddd253b5d765bb8468e39f224.tar.xz
Add: [Network] Validate the client name when receiving one from the server
This so names from other clients are known valid in the client as well, instead allowing some compromised/bad server to potentially crash clients upon certain expectations.
Diffstat (limited to 'os/steam')
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