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author | rubidium42 <rubidium@openttd.org> | 2021-04-23 19:27:48 +0200 |
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committer | rubidium42 <rubidium42@users.noreply.github.com> | 2021-04-24 08:02:54 +0200 |
commit | 2999d301adade21ddd253b5d765bb8468e39f224 (patch) | |
tree | 284feeeca11a698d036c1cef0ee68de41c9ea2b1 /os/steam | |
parent | e1cebe0ea0719ad408a0a7494efe1d8581b702ce (diff) | |
download | openttd-2999d301adade21ddd253b5d765bb8468e39f224.tar.xz |
Add: [Network] Validate the client name when receiving one from the server
This so names from other clients are known valid in the client as well, instead allowing some compromised/bad server to potentially crash clients upon certain expectations.
Diffstat (limited to 'os/steam')
0 files changed, 0 insertions, 0 deletions