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authorcelestar <celestar@openttd.org>2005-07-24 15:56:31 +0000
committercelestar <celestar@openttd.org>2005-07-24 15:56:31 +0000
commita3739aecdf2d9c4090181064db39db463e79439a (patch)
treee02fce527cef08bc25354c995fecc8ddb0ab5318 /os/macosx
parent647cbd6bdd113f7202a07fe19ad73a6710a85414 (diff)
downloadopenttd-a3739aecdf2d9c4090181064db39db463e79439a.tar.xz
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
by enums. There remains work in gfx.c to move the "transparency" and "recolor" bits around to make space for more sprites. However, 2800 additional sprites can now be loaded. There also remains cleanup and Doxygen work on many of the header files.
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