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author | rubidium <rubidium@openttd.org> | 2010-04-07 14:07:49 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-04-07 14:07:49 +0000 |
commit | dfa9e9d9d3f49abc6d4957677db65c141adc92e8 (patch) | |
tree | 1acd8d4178b36251a2321da32f454716fc9112d8 /os/debian/NEWS | |
parent | 657940a6335c5156270dd27a75a5b6f4f9b2da07 (diff) | |
download | openttd-dfa9e9d9d3f49abc6d4957677db65c141adc92e8.tar.xz |
(svn r19572) -Change: sync Debian packaging updates from Debian, but keep building a single package
Diffstat (limited to 'os/debian/NEWS')
-rw-r--r-- | os/debian/NEWS | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/os/debian/NEWS b/os/debian/NEWS new file mode 100644 index 000000000..2a5c81101 --- /dev/null +++ b/os/debian/NEWS @@ -0,0 +1,25 @@ +openttd (1.0.0~rc3-2) unstable; urgency=low + + The openttd package has been moved from contrib into main. Since the + OpenGFX free graphics set has been packaged for Debian, one can now run + OpenTTD without needing any of the resources from the original game + (though the original resources are still supported). + + -- Matthijs Kooijman <matthijs@stdin.nl> Thu, 18 Mar 2010 13:09:35 +0100 + +openttd (0.7.0-1) unstable; urgency=low + + Handling of AI players has changed in 0.7.0. This package no longer + contains any AI players, so playing against the computer is not possible + out of the box any longer. However, you can easily download AI players + through the new "Content Downloading Service", after which playing with + computer players is possible. + + Loading old savegames with computer players is supported (AI players will + be converted according to the current AI settings), but at this moment + there are no AIs that completely handle any existing infrastructure built + by the old AI, so starting a new game might be more fun (especially since + most of the new AIs are a lot less erratic). + + -- Matthijs Kooijman <matthijs@stdin.nl> Mon, 13 Apr 2009 15:11:20 +0200 + |