diff options
author | rubidium <rubidium@openttd.org> | 2007-01-02 17:34:03 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2007-01-02 17:34:03 +0000 |
commit | ec633f3bd80b7566c96bd6bc656814d0bcaae000 (patch) | |
tree | facba1fe3550fd9d0d0d199bbe2800540cd7ea36 /openttd_vs80.vcproj | |
parent | 7c835423f7bf9de268947bd7ea048bef16b7f453 (diff) | |
download | openttd-ec633f3bd80b7566c96bd6bc656814d0bcaae000.tar.xz |
(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
Diffstat (limited to 'openttd_vs80.vcproj')
-rw-r--r-- | openttd_vs80.vcproj | 60 |
1 files changed, 46 insertions, 14 deletions
diff --git a/openttd_vs80.vcproj b/openttd_vs80.vcproj index 77e91ecff..11daa722c 100644 --- a/openttd_vs80.vcproj +++ b/openttd_vs80.vcproj @@ -653,27 +653,39 @@ > </File> <File - RelativePath=".\network.c" + RelativePath=".\network\core\packet.c" > </File> <File - RelativePath=".\network_client.c" + RelativePath=".\network\core\tcp.c" > </File> <File - RelativePath=".\network_data.c" + RelativePath=".\network\core\udp.c" > </File> <File - RelativePath=".\network_gamelist.c" + RelativePath=".\network\network.c" > </File> <File - RelativePath=".\network_server.c" + RelativePath=".\network\network_client.c" > </File> <File - RelativePath=".\network_udp.c" + RelativePath=".\network\network_data.c" + > + </File> + <File + RelativePath=".\network\network_gamelist.c" + > + </File> + <File + RelativePath=".\network\network_server.c" + > + </File> + <File + RelativePath=".\network\network_udp.c" > </File> <File @@ -1036,35 +1048,55 @@ > </File> <File - RelativePath=".\network.h" + RelativePath=".\networe\core\config.h" + > + </File> + <File + RelativePath=".\network\core\game.h" + > + </File> + <File + RelativePath=".\network\core\os_abstraction.h" + > + </File> + <File + RelativePath=".\network\core\packet.h" + > + </File> + <File + RelativePath=".\network\core\tcp.h" + > + </File> + <File + RelativePath=".\network\core\udp.h" > </File> <File - RelativePath=".\network_client.h" + RelativePath=".\network\network.h" > </File> <File - RelativePath=".\network_core.h" + RelativePath=".\network\network_client.h" > </File> <File - RelativePath=".\network_data.h" + RelativePath=".\network\network_data.h" > </File> <File - RelativePath=".\network_gamelist.h" + RelativePath=".\network\network_gamelist.h" > </File> <File - RelativePath=".\network_gui.h" + RelativePath=".\network\network_gui.h" > </File> <File - RelativePath=".\network_server.h" + RelativePath=".\network\network_server.h" > </File> <File - RelativePath=".\network_udp.h" + RelativePath=".\network\network_udp.h" > </File> <File |