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authorrubidium <rubidium@openttd.org>2007-01-02 17:34:03 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 17:34:03 +0000
commitec633f3bd80b7566c96bd6bc656814d0bcaae000 (patch)
treefacba1fe3550fd9d0d0d199bbe2800540cd7ea36 /openttd_vs80.vcproj
parent7c835423f7bf9de268947bd7ea048bef16b7f453 (diff)
downloadopenttd-ec633f3bd80b7566c96bd6bc656814d0bcaae000.tar.xz
(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
Diffstat (limited to 'openttd_vs80.vcproj')
-rw-r--r--openttd_vs80.vcproj60
1 files changed, 46 insertions, 14 deletions
diff --git a/openttd_vs80.vcproj b/openttd_vs80.vcproj
index 77e91ecff..11daa722c 100644
--- a/openttd_vs80.vcproj
+++ b/openttd_vs80.vcproj
@@ -653,27 +653,39 @@
>
</File>
<File
- RelativePath=".\network.c"
+ RelativePath=".\network\core\packet.c"
>
</File>
<File
- RelativePath=".\network_client.c"
+ RelativePath=".\network\core\tcp.c"
>
</File>
<File
- RelativePath=".\network_data.c"
+ RelativePath=".\network\core\udp.c"
>
</File>
<File
- RelativePath=".\network_gamelist.c"
+ RelativePath=".\network\network.c"
>
</File>
<File
- RelativePath=".\network_server.c"
+ RelativePath=".\network\network_client.c"
>
</File>
<File
- RelativePath=".\network_udp.c"
+ RelativePath=".\network\network_data.c"
+ >
+ </File>
+ <File
+ RelativePath=".\network\network_gamelist.c"
+ >
+ </File>
+ <File
+ RelativePath=".\network\network_server.c"
+ >
+ </File>
+ <File
+ RelativePath=".\network\network_udp.c"
>
</File>
<File
@@ -1036,35 +1048,55 @@
>
</File>
<File
- RelativePath=".\network.h"
+ RelativePath=".\networe\core\config.h"
+ >
+ </File>
+ <File
+ RelativePath=".\network\core\game.h"
+ >
+ </File>
+ <File
+ RelativePath=".\network\core\os_abstraction.h"
+ >
+ </File>
+ <File
+ RelativePath=".\network\core\packet.h"
+ >
+ </File>
+ <File
+ RelativePath=".\network\core\tcp.h"
+ >
+ </File>
+ <File
+ RelativePath=".\network\core\udp.h"
>
</File>
<File
- RelativePath=".\network_client.h"
+ RelativePath=".\network\network.h"
>
</File>
<File
- RelativePath=".\network_core.h"
+ RelativePath=".\network\network_client.h"
>
</File>
<File
- RelativePath=".\network_data.h"
+ RelativePath=".\network\network_data.h"
>
</File>
<File
- RelativePath=".\network_gamelist.h"
+ RelativePath=".\network\network_gamelist.h"
>
</File>
<File
- RelativePath=".\network_gui.h"
+ RelativePath=".\network\network_gui.h"
>
</File>
<File
- RelativePath=".\network_server.h"
+ RelativePath=".\network\network_server.h"
>
</File>
<File
- RelativePath=".\network_udp.h"
+ RelativePath=".\network\network_udp.h"
>
</File>
<File