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authorDarkvater <Darkvater@openttd.org>2006-10-27 11:49:51 +0000
committerDarkvater <Darkvater@openttd.org>2006-10-27 11:49:51 +0000
commit33873e35793f81a56845e0da9321e4aec3ac0ab0 (patch)
treee1e6a11374ab668afaf9c6a18533bbfce3092f87 /openttd_vs80.sln
parent52a7e2135d93b3528105a446ae6b5e392f3fa24c (diff)
downloadopenttd-33873e35793f81a56845e0da9321e4aec3ac0ab0.tar.xz
(svn r6959) -Codechange: Move GfxFillRect() out of the chat-message drawing loop since we already
know how many lines we are going to draw. On certain architectures this results in a minor penalty of local function performance if only 1 line is drawn. But starting from 2 and more you'll get a net gain.
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