diff options
author | rubidium <rubidium@openttd.org> | 2007-01-02 17:34:03 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-02 17:34:03 +0000 |
commit | ec633f3bd80b7566c96bd6bc656814d0bcaae000 (patch) | |
tree | facba1fe3550fd9d0d0d199bbe2800540cd7ea36 /openttd.vcproj | |
parent | 7c835423f7bf9de268947bd7ea048bef16b7f453 (diff) | |
download | openttd-ec633f3bd80b7566c96bd6bc656814d0bcaae000.tar.xz |
(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
Diffstat (limited to 'openttd.vcproj')
-rw-r--r-- | openttd.vcproj | 48 |
1 files changed, 36 insertions, 12 deletions
diff --git a/openttd.vcproj b/openttd.vcproj index c044a60ee..a2b99aa1f 100644 --- a/openttd.vcproj +++ b/openttd.vcproj @@ -292,22 +292,31 @@ RelativePath=".\namegen.c"> </File> <File - RelativePath=".\network.c"> + RelativePath=".\network\core\packet.c"> </File> <File - RelativePath=".\network_client.c"> + RelativePath=".\network\core\tcp.c"> </File> <File - RelativePath=".\network_data.c"> + RelativePath=".\network\core\udp.c"> </File> <File - RelativePath=".\network_gamelist.c"> + RelativePath=".\network\network.c"> </File> <File - RelativePath=".\network_server.c"> + RelativePath=".\network\network_client.c"> </File> <File - RelativePath=".\network_udp.c"> + RelativePath=".\network\network_data.c"> + </File> + <File + RelativePath=".\network\network_gamelist.c"> + </File> + <File + RelativePath=".\network\network_server.c"> + </File> + <File + RelativePath=".\network\network_udp.c"> </File> <File RelativePath=".\newgrf.c"> @@ -542,22 +551,37 @@ RelativePath=".\music.h"> </File> <File - RelativePath=".\network.h"> + RelativePath=".\network\core\config.h"> + </File> + <File + RelativePath=".\network\core\game.h"> + </File> + <File + RelativePath=".\network\core\os_abstraction.h"> + </File> + <File + RelativePath=".\network\core\packet.h"> + </File> + <File + RelativePath=".\network\core\tcp.h"> + </File> + <File + RelativePath=".\network\core\udp.h"> </File> <File - RelativePath=".\network_client.h"> + RelativePath=".\network\network.h"> </File> <File - RelativePath=".\network_core.h"> + RelativePath=".\network\network_client.h"> </File> <File - RelativePath=".\network_data.h"> + RelativePath=".\network\network_data.h"> </File> <File - RelativePath=".\network_gamelist.h"> + RelativePath=".\network\network_gamelist.h"> </File> <File - RelativePath=".\network_gui.h"> + RelativePath=".\network\network_gui.h"> </File> <File RelativePath=".\network_server.h"> |