diff options
author | Darkvater <darkvater@openttd.org> | 2005-09-03 11:33:55 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2005-09-03 11:33:55 +0000 |
commit | 828e7ed3e766c8b1fad9dede3fbb5eff6afc7168 (patch) | |
tree | 47510a3ad8eb8365254e0220013a6c926ce096fc /openttd.dsp | |
parent | 92270500e990b2039049ad0dec842a7f5a27d32a (diff) | |
download | openttd-828e7ed3e766c8b1fad9dede3fbb5eff6afc7168.tar.xz |
(svn r2909) Game would hang where the autosave_on_exit was activated.
- Updated VS.NET and VS6 project files changed AI files
Diffstat (limited to 'openttd.dsp')
-rw-r--r-- | openttd.dsp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/openttd.dsp b/openttd.dsp index f74d22eae..9336538fa 100644 --- a/openttd.dsp +++ b/openttd.dsp @@ -91,23 +91,23 @@ LINK32=link.exe # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File -SOURCE=.\ai_build.c +SOURCE=.\ai\trolly\build.c # End Source File # Begin Source File -SOURCE=.\ai_new.c +SOURCE=.\ai\trolly\trolly.c.c # End Source File # Begin Source File -SOURCE=.\ai_old.c +SOURCE=.\ai\default.c # End Source File # Begin Source File -SOURCE=.\ai_pathfinder.c +SOURCE=.\ai\trolly\pathfinder.c # End Source File # Begin Source File -SOURCE=.\ai_shared.c +SOURCE=.\ai\trolly\shared.c # End Source File # Begin Source File @@ -494,7 +494,7 @@ SOURCE=.\window.c # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File -SOURCE=.\ai_new.h +SOURCE=.\ai\trolly\trolly.h # End Source File # Begin Source File |