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author | peter1138 <peter1138@openttd.org> | 2006-11-16 22:05:33 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2006-11-16 22:05:33 +0000 |
commit | 1a4f1c8177f7ee351cb0096e3456d055b97dc60a (patch) | |
tree | 4fb6c0fac873efffc85cef437baa70d50d51fdfb /openttd.c | |
parent | 40d647ddde652bb8f1c7b4215279cc82d01ca38f (diff) | |
download | openttd-1a4f1c8177f7ee351cb0096e3456d055b97dc60a.tar.xz |
(svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
Diffstat (limited to 'openttd.c')
-rw-r--r-- | openttd.c | 10 |
1 files changed, 10 insertions, 0 deletions
@@ -52,6 +52,7 @@ #include "genworld.h" #include "date.h" #include "clear_map.h" +#include "fontcache.h" #include <stdarg.h> @@ -432,10 +433,15 @@ int ttd_main(int argc, char *argv[]) MxInitialize(11025); SoundInitialize("sample.cat"); + /* Initialize FreeType */ + InitFreeType(); + // This must be done early, since functions use the InvalidateWindow* calls InitWindowSystem(); GfxLoadSprites(); + /* Initialize the unicode to sprite mapping table */ + InitializeUnicodeGlyphMap(); LoadStringWidthTable(); DEBUG(driver, 1) ("Loading drivers..."); @@ -1526,5 +1532,9 @@ bool AfterLoadGame(void) } } + if (CheckSavegameVersion(37)) { + ConvertNameArray(); + } + return true; } |