diff options
author | tron <tron@openttd.org> | 2006-10-28 11:55:29 +0000 |
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committer | tron <tron@openttd.org> | 2006-10-28 11:55:29 +0000 |
commit | e397b721cda24507068a2028db58f28d7198fce9 (patch) | |
tree | 0353b720b14d64966c30ec3e7f905a9eecfa4aca /oldloader.c | |
parent | 02ae75b380ee26b7c12837b28f753894522fb0a6 (diff) | |
download | openttd-e397b721cda24507068a2028db58f28d7198fce9.tar.xz |
(svn r6986) Use the pool macros for the Town pool
Diffstat (limited to 'oldloader.c')
-rw-r--r-- | oldloader.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/oldloader.c b/oldloader.c index 4bc40c2f0..ea447290d 100644 --- a/oldloader.c +++ b/oldloader.c @@ -483,7 +483,7 @@ static const OldChunks town_chunk[] = { }; static bool LoadOldTown(LoadgameState *ls, int num) { - if (!AddBlockIfNeeded(&_town_pool, num)) + if (!AddBlockIfNeeded(&_Town_pool, num)) error("Towns: failed loading savegame: too many towns"); return LoadChunk(ls, GetTown(num), town_chunk); |