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authortron <tron@openttd.org>2004-12-04 09:26:39 +0000
committertron <tron@openttd.org>2004-12-04 09:26:39 +0000
commite56c3cddd8fcf8c852ee7f3c8dc49df9623a94d0 (patch)
treec64a0b16a280a9b4e7a310e747e96bca0821aa0e /news_gui.c
parentd036559e0ed75f6357e129f2d78808240519fc78 (diff)
downloadopenttd-e56c3cddd8fcf8c852ee7f3c8dc49df9623a94d0.tar.xz
(svn r925) Use sound enums
Also play the correct sound when a toyland road vehicle breaks down
Diffstat (limited to 'news_gui.c')
-rw-r--r--news_gui.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/news_gui.c b/news_gui.c
index 632c53632..af804f226 100644
--- a/news_gui.c
+++ b/news_gui.c
@@ -369,7 +369,7 @@ static void ShowTicker(const NewsItem *ni)
{
Window *w;
- SndPlayFx(20);
+ SndPlayFx(SND_16_MORSE);
_statusbar_news_item = *ni;
w = FindWindowById(WC_STATUS_BAR, 0);
if (w != NULL)