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author | peter1138 <peter1138@openttd.org> | 2006-10-01 17:56:38 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2006-10-01 17:56:38 +0000 |
commit | 33e8c26c38ac228a22868a27687e0a92d1ec9a29 (patch) | |
tree | 57eb0a57cbb2b1d07cc281291ecbcb85c71b9116 /newgrf_sound.c | |
parent | 7c8bba7b6851ec6070416290aa428ad96b3fcf6e (diff) | |
download | openttd-33e8c26c38ac228a22868a27687e0a92d1ec9a29.tar.xz |
(svn r6611) - Newsounds:
- If the NewGRF sound effect chosen doesn't exist, then ignore it.
- Play load/unload sound if provided.
Diffstat (limited to 'newgrf_sound.c')
-rw-r--r-- | newgrf_sound.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/newgrf_sound.c b/newgrf_sound.c index 7d746f712..990629e82 100644 --- a/newgrf_sound.c +++ b/newgrf_sound.c @@ -68,6 +68,6 @@ bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event) if (callback == CALLBACK_FAILED) return false; if (callback >= GetNumOriginalSounds()) callback += file->sound_offset - GetNumOriginalSounds(); - SndPlayVehicleFx(callback, v); + if (callback < GetNumSounds()) SndPlayVehicleFx(callback, v); return true; } |