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authorDarkvater <darkvater@openttd.org>2006-12-21 10:29:16 +0000
committerDarkvater <darkvater@openttd.org>2006-12-21 10:29:16 +0000
commit9b9add65c3780becd471efb9c1695b292e541210 (patch)
treef8281d852173843541f4573083830e5d73025495 /newgrf_config.h
parent739e93fd23f91e433829dfaa5969e75528f861cd (diff)
downloadopenttd-9b9add65c3780becd471efb9c1695b292e541210.tar.xz
(svn r7523) -Feature: Add the possibility to change the newgrf configuration of a running game.
This is only possible in SP (or in the intro menu). During game play you will get a confirmation window when applying the changes as some actions can crash OpenTTD and/or make your current game unplayable.
Diffstat (limited to 'newgrf_config.h')
-rw-r--r--newgrf_config.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/newgrf_config.h b/newgrf_config.h
index b0660e3a6..24721a555 100644
--- a/newgrf_config.h
+++ b/newgrf_config.h
@@ -52,7 +52,7 @@ bool FillGRFDetails(GRFConfig *config, bool is_static);
char *GRFBuildParamList(char *dst, const GRFConfig *c, const char *last);
/* In newgrf_gui.c */
-void ShowNewGRFSettings(bool editable, bool show_params, GRFConfig **config);
+void ShowNewGRFSettings(bool editable, bool show_params, bool exec_changes, GRFConfig **config);
/* For communication about GRFs over the network */
#define UNKNOWN_GRF_NAME_PLACEHOLDER "<Unknown>"