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author | Darkvater <darkvater@openttd.org> | 2006-12-21 10:29:16 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2006-12-21 10:29:16 +0000 |
commit | 9b9add65c3780becd471efb9c1695b292e541210 (patch) | |
tree | f8281d852173843541f4573083830e5d73025495 /newgrf_config.h | |
parent | 739e93fd23f91e433829dfaa5969e75528f861cd (diff) | |
download | openttd-9b9add65c3780becd471efb9c1695b292e541210.tar.xz |
(svn r7523) -Feature: Add the possibility to change the newgrf configuration of a running game.
This is only possible in SP (or in the intro menu). During game play you will
get a confirmation window when applying the changes as some actions can crash
OpenTTD and/or make your current game unplayable.
Diffstat (limited to 'newgrf_config.h')
-rw-r--r-- | newgrf_config.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/newgrf_config.h b/newgrf_config.h index b0660e3a6..24721a555 100644 --- a/newgrf_config.h +++ b/newgrf_config.h @@ -52,7 +52,7 @@ bool FillGRFDetails(GRFConfig *config, bool is_static); char *GRFBuildParamList(char *dst, const GRFConfig *c, const char *last); /* In newgrf_gui.c */ -void ShowNewGRFSettings(bool editable, bool show_params, GRFConfig **config); +void ShowNewGRFSettings(bool editable, bool show_params, bool exec_changes, GRFConfig **config); /* For communication about GRFs over the network */ #define UNKNOWN_GRF_NAME_PLACEHOLDER "<Unknown>" |