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author | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
commit | 66bbf336c6af7353ef0aeed58002c46543b30635 (patch) | |
tree | ad4a63860df2626b22f77e7dac712e958bea54cb /newgrf_callbacks.h | |
parent | ccc0a3f4dbf58c005b22341ac8874252924690cd (diff) | |
download | openttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz |
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'newgrf_callbacks.h')
-rw-r--r-- | newgrf_callbacks.h | 89 |
1 files changed, 0 insertions, 89 deletions
diff --git a/newgrf_callbacks.h b/newgrf_callbacks.h deleted file mode 100644 index 9d0a7a3da..000000000 --- a/newgrf_callbacks.h +++ /dev/null @@ -1,89 +0,0 @@ -/* $Id$ */ - -#ifndef NEWGRF_CALLBACKS_H -#define NEWGRF_CALLBACKS_H - -/** @file newgrf_callbacks.h - */ - -/** - * List of implemented NewGRF callbacks. - * Names are formatted as CBID_<CLASS>_<CALLBACK> - */ -enum CallbackID { - // Powered wagons, if the result is lower as 0x40 then the wagon is powered - // TODO: interpret the rest of the result, aka "visual effects" - CBID_TRAIN_WAGON_POWER = 0x10, - - // Vehicle length, returns the amount of 1/8's the vehicle is shorter - // only for train vehicles - CBID_TRAIN_VEHICLE_LENGTH = 0x11, - - /* Called to determine the amount of cargo to load per unit of time when - * using gradual loading. */ - CBID_VEHICLE_LOAD_AMOUNT = 0x12, - - /* Called (if appropriate bit in callback mask is set) to determine if a - * newstation should be made available to build */ - CBID_STATION_AVAILABILITY = 0x13, - - /* Called (if appropriate bit in callback mask is set) when drawing a tile - * to choose a sprite layout to draw, instead of the standard 0-7 range */ - CBID_STATION_SPRITE_LAYOUT = 0x14, - - // Refit capacity, the passed vehicle needs to have its ->cargo_type set to - // the cargo we are refitting to, returns the new cargo capacity - CBID_VEHICLE_REFIT_CAPACITY = 0x15, - - CBID_TRAIN_ARTIC_ENGINE = 0x16, - - CBID_VEHICLE_CARGO_SUFFIX = 0x19, - - CBID_TRAIN_ALLOW_WAGON_ATTACH = 0x1D, - - /* This callback is called from vehicle purchase lists. It returns a value to be - * used as a custom string ID in the 0xD000 range. */ - CBID_VEHICLE_ADDITIONAL_TEXT = 0x23, - - /* Called when building a station to customize the tile layout */ - CBID_STATION_TILE_LAYOUT = 0x24, - - /* Called when the player (or AI) tries to start or stop a vehicle. Mainly - * used for preventing a vehicle from leaving the depot. */ - CBID_VEHICLE_START_STOP_CHECK = 0x31, - - /* Called to play a special sound effect */ - CBID_VEHICLE_SOUND_EFFECT = 0x33, -}; - -/** - * Callback masks for vehicles, indicates which callbacks are used by a vehicle. - * Some callbacks are always used and don't have a mask. - */ -enum VehicleCallbackMask { - CBM_WAGON_POWER = 0, ///< Powered wagons (trains only) - CBM_VEHICLE_LENGTH = 1, ///< Vehicle length (trains only) - CBM_LOAD_AMOUNT = 2, ///< Load amount - CBM_REFIT_CAPACITY = 3, ///< Cargo capacity after refit - CBM_ARTIC_ENGINE = 4, ///< Add articulated engines (trains only) - CBM_CARGO_SUFFIX = 5, ///< Show suffix after cargo name - CBM_COLOUR_REMAP = 6, ///< Change colour mapping of vehicle - CBM_SOUND_EFFECT = 7, ///< Vehicle uses custom sound effects -}; - -/** - * Callback masks for stations. - */ -enum StationCallbackMask { - CBM_STATION_AVAIL = 0, ///< Availability of station in construction window - CBM_CUSTOM_LAYOUT = 1, ///< Use callback to select a tile layout to use -}; - -/** - * Result of a failed callback. - */ -enum { - CALLBACK_FAILED = 0xFFFF -}; - -#endif /* NEWGRF_CALLBACKS_H */ |