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author | peter1138 <peter1138@openttd.org> | 2006-05-20 08:12:59 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2006-05-20 08:12:59 +0000 |
commit | d955b49e1b35a154c2c79ee477c6aa61ae2f7c16 (patch) | |
tree | 0683779b8407d59054828d210895f34817ce93bd /newgrf.c | |
parent | a5f6677b2000d845f5be1d70064ff0244673e0f7 (diff) | |
download | openttd-d955b49e1b35a154c2c79ee477c6aa61ae2f7c16.tar.xz |
(svn r4917) - NewGRF: remove _custom_sprites_base, now used only to rejig vehicle images from ttd games, as we redetermine all vehicle images after game load anyway.
Diffstat (limited to 'newgrf.c')
-rw-r--r-- | newgrf.c | 2 |
1 files changed, 0 insertions, 2 deletions
@@ -36,7 +36,6 @@ * served as subject to the initial testing of this codec. */ -uint16 _custom_sprites_base; static int _skip_sprites; // XXX static uint _file_index; // XXX SpriteID _signal_base = 0; @@ -2902,7 +2901,6 @@ void LoadNewGRF(uint load_index, uint file_index) /* Load newgrf sprites * in each loading stage, (try to) open each file specified in the config * and load information from it. */ - _custom_sprites_base = load_index; for (stage = 0; stage <= 2; stage++) { uint slot = file_index; GRFConfig *c; |