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authorDarkvater <darkvater@openttd.org>2006-11-06 00:12:55 +0000
committerDarkvater <darkvater@openttd.org>2006-11-06 00:12:55 +0000
commitd327ffb0f44e4b5ccff615a362143f50053bc062 (patch)
tree0de0e5c80746a9843fe4a4850974d15a5c647405 /network_udp.c
parentc9a19c29fee7a0ab240bba36401ea428eab254f2 (diff)
downloadopenttd-d327ffb0f44e4b5ccff615a362143f50053bc062.tar.xz
(svn r7076) -Codechange: Prefer includes instead of using extern. Move UpdateNetworkGameWindow
declaration to network.h, and remove stale externs of NetworkPopulateCompanyInfo
Diffstat (limited to 'network_udp.c')
-rw-r--r--network_udp.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/network_udp.c b/network_udp.c
index 925d01209..ca66dfd01 100644
--- a/network_udp.c
+++ b/network_udp.c
@@ -12,9 +12,6 @@
#include "network_udp.h"
#include "variables.h"
-extern void UpdateNetworkGameWindow(bool unselect);
-extern void NetworkPopulateCompanyInfo(void);
-
//
// This file handles all the LAN-stuff
// Stuff like: