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author | Darkvater <darkvater@openttd.org> | 2006-11-06 00:12:55 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2006-11-06 00:12:55 +0000 |
commit | d327ffb0f44e4b5ccff615a362143f50053bc062 (patch) | |
tree | 0de0e5c80746a9843fe4a4850974d15a5c647405 /network_udp.c | |
parent | c9a19c29fee7a0ab240bba36401ea428eab254f2 (diff) | |
download | openttd-d327ffb0f44e4b5ccff615a362143f50053bc062.tar.xz |
(svn r7076) -Codechange: Prefer includes instead of using extern. Move UpdateNetworkGameWindow
declaration to network.h, and remove stale externs of NetworkPopulateCompanyInfo
Diffstat (limited to 'network_udp.c')
-rw-r--r-- | network_udp.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/network_udp.c b/network_udp.c index 925d01209..ca66dfd01 100644 --- a/network_udp.c +++ b/network_udp.c @@ -12,9 +12,6 @@ #include "network_udp.h" #include "variables.h" -extern void UpdateNetworkGameWindow(bool unselect); -extern void NetworkPopulateCompanyInfo(void); - // // This file handles all the LAN-stuff // Stuff like: |