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author | tron <tron@openttd.org> | 2005-07-21 18:44:27 +0000 |
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committer | tron <tron@openttd.org> | 2005-07-21 18:44:27 +0000 |
commit | b0779b4b658e0443c6491d6819a240b718fe5ad4 (patch) | |
tree | 40c76d5b06cedd6690c474d31ee1fed9d3ab7b55 /network_udp.c | |
parent | 377c3a510c03bdc94198a23ba975d3eae676e15f (diff) | |
download | openttd-b0779b4b658e0443c6491d6819a240b718fe5ad4.tar.xz |
(svn r2663) Include variables.h only in these files which need it, not globally via openttd.h
Diffstat (limited to 'network_udp.c')
-rw-r--r-- | network_udp.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/network_udp.c b/network_udp.c index e9cf01425..253247014 100644 --- a/network_udp.c +++ b/network_udp.c @@ -8,6 +8,7 @@ #include "map.h" #include "network_gamelist.h" #include "network_udp.h" +#include "variables.h" extern void UpdateNetworkGameWindow(bool unselect); extern void NetworkPopulateCompanyInfo(void); |