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author | Darkvater <darkvater@openttd.org> | 2006-10-14 22:31:18 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2006-10-14 22:31:18 +0000 |
commit | 6b6d908308c9aaf32f7b99500715319aaab1a51c (patch) | |
tree | 52f21281bd10b45ef340a15357a04bf130b9b554 /network_server.c | |
parent | 9732c129c16dea48e69188b75c2e39f9faacf86f (diff) | |
download | openttd-6b6d908308c9aaf32f7b99500715319aaab1a51c.tar.xz |
(svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
actual playable player (< MAX_PLAYERS) or not.
Diffstat (limited to 'network_server.c')
-rw-r--r-- | network_server.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/network_server.c b/network_server.c index 2e7adc021..e64f723e3 100644 --- a/network_server.c +++ b/network_server.c @@ -1232,7 +1232,7 @@ void NetworkPopulateCompanyInfo(void) // Go through all vehicles and count the type of vehicles FOR_ALL_VEHICLES(v) { - if (v->owner >= MAX_PLAYERS) continue; + if (!IsValidPlayer(v->owner)) continue; switch (v->type) { case VEH_Train: if (IsFrontEngine(v)) { @@ -1266,7 +1266,7 @@ void NetworkPopulateCompanyInfo(void) // Go through all stations and count the types of stations FOR_ALL_STATIONS(s) { - if (s->owner < MAX_PLAYERS) { + if (IsValidPlayer(s->owner)) { NetworkPlayerInfo* npi = &_network_player_info[s->owner]; if (s->facilities & FACIL_TRAIN) npi->num_station[0]++; |