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author | truelight <truelight@openttd.org> | 2004-12-19 10:17:26 +0000 |
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committer | truelight <truelight@openttd.org> | 2004-12-19 10:17:26 +0000 |
commit | 0e19f74c16e9d663b6dd61f96828857c0e6a29da (patch) | |
tree | af44976063392f71dcb2b8e4d2311d79578d0684 /network_gui.c | |
parent | bb5dca016ddbd7d21373c052cefa96f894e1e2fc (diff) | |
download | openttd-0e19f74c16e9d663b6dd61f96828857c0e6a29da.tar.xz |
(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
and 'void' where needed, prefixed all functions, typedefs and global
vars with 'Network' and organized all externals nicely.
Diffstat (limited to 'network_gui.c')
-rw-r--r-- | network_gui.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/network_gui.c b/network_gui.c index dfc989a3b..3b76bc067 100644 --- a/network_gui.c +++ b/network_gui.c @@ -317,7 +317,7 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) break; case WE_ON_EDIT_TEXT: { - AddServer(e->edittext.str); + NetworkAddServer(e->edittext.str); } break; case WE_CREATE: { |