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author | darkvater <darkvater@openttd.org> | 2004-09-12 21:49:38 +0000 |
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committer | darkvater <darkvater@openttd.org> | 2004-09-12 21:49:38 +0000 |
commit | e295e46e3eccd58626ce2b02aab24b96c025636b (patch) | |
tree | 849dacad3729ee4bbd27669505a1932ca301592d /network_gui.c | |
parent | 1b498bca57457a5f46cc43baef225687e312692b (diff) | |
download | openttd-e295e46e3eccd58626ce2b02aab24b96c025636b.tar.xz |
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
-CodeLayout: Remove trailing spaces and Windows linebreaks
Diffstat (limited to 'network_gui.c')
-rw-r--r-- | network_gui.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/network_gui.c b/network_gui.c index fbc6aa6c9..cfacbe262 100644 --- a/network_gui.c +++ b/network_gui.c @@ -144,7 +144,7 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) NetworkGameListFromInternet(); break; } - + _network_game_count_last = _network_game_count; SetWindowDirty(w); @@ -179,7 +179,7 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) rport = _network_server_port; c = 0; ip = b; - + while (b[c] != 0) { if (((char)b[c]) == '#') { player = &b[c+1]; |