summaryrefslogtreecommitdiff
path: root/network_gui.c
diff options
context:
space:
mode:
authortron <tron@openttd.org>2005-11-14 19:48:04 +0000
committertron <tron@openttd.org>2005-11-14 19:48:04 +0000
commit9d0e7b6458124277d850e9bc524d06fd2046c424 (patch)
treea9ba5d4f3c5c47ab3857060c5f95ed482530ed97 /network_gui.c
parenta7843e154653745799ccdc1288d366ce63ef5802 (diff)
downloadopenttd-9d0e7b6458124277d850e9bc524d06fd2046c424.tar.xz
(svn r3181) -Bracing
-Indentation -Whitespace -DeMorgan's Law -Test with NULL or 0 for non-booleans -'\0' instead of 0 for chars -Remove redundantly redundant comments (like DoFoo(); // Do foo) -Join multiple short lines with a single statement -Split single lines with multiple statements -Avoid assignments in if
Diffstat (limited to 'network_gui.c')
-rw-r--r--network_gui.c119
1 files changed, 59 insertions, 60 deletions
diff --git a/network_gui.c b/network_gui.c
index c99e10538..e3dbac77e 100644
--- a/network_gui.c
+++ b/network_gui.c
@@ -62,11 +62,10 @@ static FiosItem *_selected_map = NULL; // to highlight slected map
// called when a new server is found on the network
void UpdateNetworkGameWindow(bool unselect)
{
- Window *w;
- w = FindWindowById(WC_NETWORK_WINDOW, 0);
+ Window* w = FindWindowById(WC_NETWORK_WINDOW, 0);
+
if (w != NULL) {
- if (unselect)
- _selected_item = NULL;
+ if (unselect) _selected_item = NULL;
w->vscroll.count = _network_game_count;
SetWindowDirty(w);
}
@@ -123,8 +122,8 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
while (cur_item != NULL) {
bool compatible =
- !strncmp(cur_item->info.server_revision, _openttd_revision, NETWORK_REVISION_LENGTH - 1) ||
- !strncmp(cur_item->info.server_revision, NOREV_STRING, sizeof(cur_item->info.server_revision));
+ strncmp(cur_item->info.server_revision, _openttd_revision, NETWORK_REVISION_LENGTH - 1) == 0 ||
+ strncmp(cur_item->info.server_revision, NOREV_STRING, sizeof(cur_item->info.server_revision) == 0);
if (cur_item == sel)
GfxFillRect(11, y - 2, 218, y + 9, 10); // show highlighted item with a different colour
@@ -138,10 +137,8 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
// only draw icons if the server is online
if (cur_item->online) {
-
// draw a lock if the server is password protected.
- if(cur_item->info.use_password)
- DrawSprite(SPR_LOCK, 186, y-1);
+ if (cur_item->info.use_password) DrawSprite(SPR_LOCK, 186, y - 1);
// draw red or green icon, depending on compatibility with server.
DrawSprite(SPR_BLOT | (compatible ? PALETTE_TO_GREEN : PALETTE_TO_RED), 195, y);
@@ -180,43 +177,43 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
SetDParam(0, sel->info.clients_on);
SetDParam(1, sel->info.clients_max);
DrawString(260, y, STR_NETWORK_CLIENTS, 2); // clients on the server / maximum slots
- y+=10;
+ y += 10;
if (sel->info.server_lang < NETWORK_NUM_LANGUAGES) {
- SetDParam(0, STR_NETWORK_LANG_ANY+sel->info.server_lang);
+ SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
DrawString(260, y, STR_NETWORK_LANGUAGE, 2); // server language
}
- y+=10;
+ y += 10;
if (sel->info.map_set < NUM_LANDSCAPE ) {
- SetDParam(0, STR_TEMPERATE_LANDSCAPE+sel->info.map_set);
+ SetDParam(0, STR_TEMPERATE_LANDSCAPE + sel->info.map_set);
DrawString(260, y, STR_NETWORK_TILESET, 2); // tileset
}
- y+=10;
+ y += 10;
SetDParam(0, sel->info.map_width);
SetDParam(1, sel->info.map_height);
DrawString(260, y, STR_NETWORK_MAP_SIZE, 2); // map size
- y+=10;
+ y += 10;
SetDParamStr(0, sel->info.server_revision);
DrawString(260, y, STR_NETWORK_SERVER_VERSION, 2); // server version
- y+=10;
+ y += 10;
SetDParamStr(0, sel->info.hostname);
SetDParam(1, sel->port);
DrawString(260, y, STR_NETWORK_SERVER_ADDRESS, 2); // server address
- y+=10;
+ y += 10;
SetDParam(0, sel->info.start_date);
DrawString(260, y, STR_NETWORK_START_DATE, 2); // start date
- y+=10;
+ y += 10;
SetDParam(0, sel->info.game_date);
DrawString(260, y, STR_NETWORK_CURRENT_DATE, 2); // current date
- y+=10;
+ y += 10;
- y+=2;
+ y += 2;
if (strncmp(sel->info.server_revision, _openttd_revision, NETWORK_REVISION_LENGTH - 1) != 0) {
if (strncmp(sel->info.server_revision, NOREV_STRING, sizeof(sel->info.server_revision)) != 0)
@@ -224,10 +221,11 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
} else if (sel->info.clients_on == sel->info.clients_max) {
// Show: server full, when clients_on == clients_max
DrawStringMultiCenter(365, y, STR_NETWORK_SERVER_FULL, 2); // server full
- } else if (sel->info.use_password)
+ } else if (sel->info.use_password) {
DrawStringMultiCenter(365, y, STR_NETWORK_PASSWORD, 2); // password warning
+ }
- y+=10;
+ y += 10;
}
} break;
@@ -306,9 +304,7 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
break;
case WE_MOUSELOOP:
- if (_selected_field == 3)
- HandleEditBox(w, 3);
-
+ if (_selected_field == 3) HandleEditBox(w, 3);
break;
case WE_KEYPRESS:
@@ -331,10 +327,11 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
if (HandleEditBoxKey(w, 3, e) == 1) break; // enter pressed
// The name is only allowed when it starts with a letter!
- if (_edit_str_buf[0] != '\0' && _edit_str_buf[0] != ' ')
+ if (_edit_str_buf[0] != '\0' && _edit_str_buf[0] != ' ') {
ttd_strlcpy(_network_player_name, _edit_str_buf, lengthof(_network_player_name));
- else
+ } else {
ttd_strlcpy(_network_player_name, "Player", lengthof(_network_player_name));
+ }
break;
@@ -396,7 +393,7 @@ void ShowNetworkGameWindow(void)
if (_first_time_show_network_game_window) {
_first_time_show_network_game_window = false;
// add all servers from the config file to our list
- for (i=0; i != lengthof(_network_host_list); i++) {
+ for (i = 0; i != lengthof(_network_host_list); i++) {
if (_network_host_list[i] == NULL) break;
NetworkAddServer(_network_host_list[i]);
}
@@ -489,18 +486,22 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
case WE_CLICK:
_selected_field = e->click.widget;
- switch(e->click.widget) {
- case 0: case 15: /* Close 'X' | Cancel button */
+ switch (e->click.widget) {
+ case 0: /* Close 'X' */
+ case 15: /* Cancel button */
ShowNetworkGameWindow();
break;
- case 4: { /* Set password button */
+
+ case 4: /* Set password button */
ShowQueryString(BindCString(_network_server_password),
STR_NETWORK_SET_PASSWORD, 20, 250, w->window_class, w->window_number);
- } break;
+ break;
+
case 5: { /* Select map */
int y = (e->click.pt.y - NSSWND_START) / NSSWND_ROWSIZE;
- if ((y += w->vscroll.pos) >= w->vscroll.count)
- return;
+
+ y += w->vscroll.pos;
+ if (y >= w->vscroll.count) return;
_selected_map = (y == 0) ? NULL : _fios_list + y - 1;
SetWindowDirty(w);
@@ -561,18 +562,15 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
break;
case WE_MOUSELOOP:
- if (_selected_field == 3)
- HandleEditBox(w, 3);
+ if (_selected_field == 3) HandleEditBox(w, 3);
break;
case WE_KEYPRESS:
- if (_selected_field == 3)
- HandleEditBoxKey(w, 3, e);
+ if (_selected_field == 3) HandleEditBoxKey(w, 3, e);
break;
case WE_ON_EDIT_TEXT: {
- const char *b = e->edittext.str;
- ttd_strlcpy(_network_server_password, b, sizeof(_network_server_password));
+ ttd_strlcpy(_network_server_password, e->edittext.str, lengthof(_network_server_password));
_network_game_info.use_password = (_network_server_password[0] != '\0');
SetWindowDirty(w);
} break;
@@ -636,12 +634,12 @@ static void ShowNetworkStartServerWindow(void)
static byte NetworkLobbyFindCompanyIndex(byte pos)
{
byte i;
+
/* Scroll through all _network_player_info and get the 'pos' item
that is not empty */
for (i = 0; i < MAX_PLAYERS; i++) {
if (_network_player_info[i].company_name[0] != '\0') {
- if (pos-- == 0)
- return i;
+ if (pos-- == 0) return i;
}
}
@@ -650,7 +648,7 @@ static byte NetworkLobbyFindCompanyIndex(byte pos)
static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e)
{
- switch(e->event) {
+ switch (e->event) {
case WE_PAINT: {
int y = NET_PRC__OFFSET_TOP_WIDGET_COMPANY, pos;
@@ -678,7 +676,7 @@ static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e)
GfxFillRect(11, y - 1, 154, y + 10, 155); // show highlighted item with a different colour
DoDrawString(_network_player_info[index].company_name, 13, y, 2);
- if(_network_player_info[index].use_password != 0)
+ if (_network_player_info[index].use_password != 0)
DrawSprite(SPR_LOCK, 135, y);
/* If the company's income was positive puts a green dot else a red dot */
@@ -688,8 +686,7 @@ static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e)
pos++;
y += NET_PRC__SIZE_OF_ROW_COMPANY;
- if (pos >= w->vscroll.cap)
- break;
+ if (pos >= w->vscroll.cap) break;
}
// draw info about selected company
@@ -1087,7 +1084,7 @@ static Window *PopupClientList(Window *w, int client_no, int x, int y)
// Main handle for the popup
static void ClientListPopupWndProc(Window *w, WindowEvent *e)
{
- switch(e->event) {
+ switch (e->event) {
case WE_PAINT: {
int i, y, sel;
byte colour;
@@ -1141,7 +1138,7 @@ static void ClientListPopupWndProc(Window *w, WindowEvent *e)
// Main handle for clientlist
static void ClientListWndProc(Window *w, WindowEvent *e)
{
- switch(e->event) {
+ switch (e->event) {
case WE_PAINT: {
NetworkClientInfo *ci;
int y, i = 0;
@@ -1166,8 +1163,9 @@ static void ClientListWndProc(Window *w, WindowEvent *e)
if (ci->client_index == NETWORK_SERVER_INDEX) {
DrawString(4, y, STR_NETWORK_SERVER, colour);
- } else
+ } else {
DrawString(4, y, STR_NETWORK_CLIENT, colour);
+ }
// Filter out spectators
if (ci->client_playas > 0 && ci->client_playas <= MAX_PLAYERS)
@@ -1220,15 +1218,14 @@ static void ClientListWndProc(Window *w, WindowEvent *e)
void ShowClientList(void)
{
Window *w = AllocateWindowDescFront(&_client_list_desc, 0);
- if (w)
- w->window_number = 0;
+ if (w != NULL) w->window_number = 0;
}
extern void SwitchMode(int new_mode);
static void NetworkJoinStatusWindowWndProc(Window *w, WindowEvent *e)
{
- switch(e->event) {
+ switch (e->event) {
case WE_PAINT: {
uint8 progress; // used for progress bar
DrawWindowWidgets(w);
@@ -1258,13 +1255,14 @@ static void NetworkJoinStatusWindowWndProc(Window *w, WindowEvent *e)
} break;
case WE_CLICK:
- switch(e->click.widget) {
- case 0: case 3: /* Close 'X' | Disconnect button */
- NetworkDisconnect();
- DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
- SwitchMode(SM_MENU);
- ShowNetworkGameWindow();
- break;
+ switch (e->click.widget) {
+ case 0: /* Close 'X' */
+ case 3: /* Disconnect button */
+ NetworkDisconnect();
+ DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
+ SwitchMode(SM_MENU);
+ ShowNetworkGameWindow();
+ break;
}
break;
@@ -1311,6 +1309,7 @@ void ShowJoinStatusWindowAfterJoin(void)
static void ChatWindowWndProc(Window *w, WindowEvent *e)
{
static bool closed = false;
+
switch (e->event) {
case WE_CREATE:
SendWindowMessage(WC_NEWS_WINDOW, 0, WE_CREATE, w->height, 0);
@@ -1324,7 +1323,7 @@ static void ChatWindowWndProc(Window *w, WindowEvent *e)
break;
case WE_CLICK:
- switch(e->click.widget) {
+ switch (e->click.widget) {
case 3: DeleteWindow(w); break; // Cancel
case 2: // Send
press_ok:;