summaryrefslogtreecommitdiff
path: root/network_gui.c
diff options
context:
space:
mode:
authordarkvater <darkvater@openttd.org>2005-01-13 20:46:39 +0000
committerdarkvater <darkvater@openttd.org>2005-01-13 20:46:39 +0000
commit352cf002b26013f79d16d2d3afa2ab8d3f5eb0d9 (patch)
tree14f7f4b3f73aae4e412e55b6ad6dc42d9ff4dbf2 /network_gui.c
parent7dddb6cf7aa1d6a89ddd9868a11f625849a7a192 (diff)
downloadopenttd-352cf002b26013f79d16d2d3afa2ab8d3f5eb0d9.tar.xz
(svn r1502) -Fix: [1101889] Crash under windows... stupid typo in player_gui.c ^ should've been &
-Fix: in multiplayer clientlist can only be opened once
Diffstat (limited to 'network_gui.c')
-rw-r--r--network_gui.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/network_gui.c b/network_gui.c
index 5a3b39eb7..fabb9f733 100644
--- a/network_gui.c
+++ b/network_gui.c
@@ -1255,9 +1255,11 @@ static void ClientListWndProc(Window *w, WindowEvent *e)
}
}
-void ShowClientList()
+void ShowClientList(void)
{
- AllocateWindowDesc(&_client_list_desc);
+ Window *w = AllocateWindowDescFront(&_client_list_desc, 0);
+ if (w)
+ w->window_number = 0;
}
extern void SwitchMode(int new_mode);