diff options
author | rubidium <rubidium@openttd.org> | 2007-01-02 17:34:03 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-02 17:34:03 +0000 |
commit | ec633f3bd80b7566c96bd6bc656814d0bcaae000 (patch) | |
tree | facba1fe3550fd9d0d0d199bbe2800540cd7ea36 /network_gamelist.h | |
parent | 7c835423f7bf9de268947bd7ea048bef16b7f453 (diff) | |
download | openttd-ec633f3bd80b7566c96bd6bc656814d0bcaae000.tar.xz |
(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
Diffstat (limited to 'network_gamelist.h')
-rw-r--r-- | network_gamelist.h | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/network_gamelist.h b/network_gamelist.h deleted file mode 100644 index c1a1a0904..000000000 --- a/network_gamelist.h +++ /dev/null @@ -1,11 +0,0 @@ -/* $Id$ */ - -#ifndef NETWORK_GAMELIST_H -#define NETWORK_GAMELIST_H - -void NetworkGameListClear(void); -NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port); -void NetworkGameListRemoveItem(NetworkGameList *remove); -void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online); - -#endif /* NETWORK_GAMELIST_H */ |