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authortron <tron@openttd.org>2005-01-26 18:17:50 +0000
committertron <tron@openttd.org>2005-01-26 18:17:50 +0000
commita2971d0449571b8669d61f742ffdc2bef57a4992 (patch)
tree67b4371b9a0d611d7856026852796bb0e9cee35c /network_gamelist.c
parent478e001d0e842eb0a3822b821dd34d7adbe4aeee (diff)
downloadopenttd-a2971d0449571b8669d61f742ffdc2bef57a4992.tar.xz
(svn r1683) Fix placement of MP_VOID tiles. On square maps it accidently works, but on non-square maps the wrong tiles would get marked as MP_VOID
Diffstat (limited to 'network_gamelist.c')
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