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authortron <tron@openttd.org>2005-01-22 22:47:58 +0000
committertron <tron@openttd.org>2005-01-22 22:47:58 +0000
commite5cd6b61933537888b1be19af437415861cca57f (patch)
tree078e42c5f2a6e1d8ef465541334a5c00039419e1 /network_gamelist.c
parente75c48ec7a8920c475e515fa13c7629f19cf1a14 (diff)
downloadopenttd-e5cd6b61933537888b1be19af437415861cca57f.tar.xz
(svn r1596) Add some more statics
Diffstat (limited to 'network_gamelist.c')
-rw-r--r--network_gamelist.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/network_gamelist.c b/network_gamelist.c
index 7f2f6a5d4..484d39453 100644
--- a/network_gamelist.c
+++ b/network_gamelist.c
@@ -9,7 +9,7 @@
extern void UpdateNetworkGameWindow(bool unselect);
-void NetworkGameListClear(void)
+static void NetworkGameListClear(void)
{
NetworkGameList *item;
NetworkGameList *next;
@@ -92,7 +92,7 @@ void NetworkGameListRemoveItem(NetworkGameList *remove)
}
}
-void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online)
+static void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online)
{
// We queried a server and now we are going to add it to the list
NetworkGameList *item;