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authorDarkvater <darkvater@openttd.org>2006-11-06 00:12:55 +0000
committerDarkvater <darkvater@openttd.org>2006-11-06 00:12:55 +0000
commitd327ffb0f44e4b5ccff615a362143f50053bc062 (patch)
tree0de0e5c80746a9843fe4a4850974d15a5c647405 /network_gamelist.c
parentc9a19c29fee7a0ab240bba36401ea428eab254f2 (diff)
downloadopenttd-d327ffb0f44e4b5ccff615a362143f50053bc062.tar.xz
(svn r7076) -Codechange: Prefer includes instead of using extern. Move UpdateNetworkGameWindow
declaration to network.h, and remove stale externs of NetworkPopulateCompanyInfo
Diffstat (limited to 'network_gamelist.c')
-rw-r--r--network_gamelist.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/network_gamelist.c b/network_gamelist.c
index a49a0159d..57f24b281 100644
--- a/network_gamelist.c
+++ b/network_gamelist.c
@@ -9,8 +9,6 @@
// This file handles the GameList
// Also, it handles the request to a server for data about the server
-extern void UpdateNetworkGameWindow(bool unselect);
-
/** Add a new item to the linked gamelist. If the IP and Port match
* return the existing item instead of adding it again
* @param ip the IP-address (inet_addr) of the to-be added item