summaryrefslogtreecommitdiff
path: root/network_gamelist.c
diff options
context:
space:
mode:
authorDarkvater <Darkvater@openttd.org>2006-12-26 17:36:18 +0000
committerDarkvater <Darkvater@openttd.org>2006-12-26 17:36:18 +0000
commit04628a1979f0ab8df4e78c0a57ca0d73381846be (patch)
tree8dae47833ded5c522ac7a89f69f10fc0c2530e90 /network_gamelist.c
parent08d0319f7c50fba3ea11071d7a781478438cbbab (diff)
downloadopenttd-04628a1979f0ab8df4e78c0a57ca0d73381846be.tar.xz
(svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
use in debug.h. grfmsg() is now used as a specific debug-function for grf.
Diffstat (limited to 'network_gamelist.c')
-rw-r--r--network_gamelist.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/network_gamelist.c b/network_gamelist.c
index bcc75ad7e..15fd7aa57 100644
--- a/network_gamelist.c
+++ b/network_gamelist.c
@@ -36,7 +36,7 @@ NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port)
} else {
prev_item->next = item;
}
- DEBUG(net, 4) ("[NET][GameList] Added server to list");
+ DEBUG(net, 4, "[gamelist] added server to list");
UpdateNetworkGameWindow(false);
@@ -63,7 +63,7 @@ void NetworkGameListRemoveItem(NetworkGameList *remove)
free(remove);
remove = NULL;
- DEBUG(net, 4) ("[NET][GameList] Removed server from list");
+ DEBUG(net, 4, "[gamelist] removed server from list");
UpdateNetworkGameWindow(false);
return;
}