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author | darkvater <darkvater@openttd.org> | 2004-12-22 17:37:21 +0000 |
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committer | darkvater <darkvater@openttd.org> | 2004-12-22 17:37:21 +0000 |
commit | ed0a42f940db567088d39b583f0b66ed274ee20d (patch) | |
tree | 290fdb71f975b684f56bde327d7e01109b379932 /network_data.h | |
parent | b7f71b026d0da7cadb4db0ab674e0e2908227bce (diff) | |
download | openttd-ed0a42f940db567088d39b583f0b66ed274ee20d.tar.xz |
(svn r1225) -Feature: SHIFT+DEL now deletes all non-vital windows (only status bar and main bar remain)
-Fix: For everyone who tried to crash the game by opening a huge amount of windows and stickying all of them; bad luck. It's fixed now (thanks Tron for the helpful criticism). First all normal windows are a candidate for replacement, then if none are found, sticky windows. Then..well that should not happen :)
Diffstat (limited to 'network_data.h')
0 files changed, 0 insertions, 0 deletions