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authordarkvater <darkvater@openttd.org>2005-03-06 16:23:32 +0000
committerdarkvater <darkvater@openttd.org>2005-03-06 16:23:32 +0000
commiteb3671b6476e895f98527c2f51ea54274ade9b73 (patch)
tree34c37d0be691ba06c5e84abe413aaf26be74be59 /network_core.h
parent97b2635e7d8643a15b9917a927df8e0fbc307fb8 (diff)
downloadopenttd-eb3671b6476e895f98527c2f51ea54274ade9b73.tar.xz
(svn r1945) - CodeChange: re-commit of rev 1835: "Reduce the visibility of network_core.h (Tron)".
- VS6/.NET: moved ENABLE_NETWORK to the project file setting (same place as WITH_SDL, WITH_ZLIB) and removed it from network_core.h
Diffstat (limited to 'network_core.h')
-rw-r--r--network_core.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/network_core.h b/network_core.h
index 2d9f83c7b..337de1853 100644
--- a/network_core.h
+++ b/network_core.h
@@ -18,7 +18,6 @@
#endif //_MSC_VER
#if ! (defined(__MINGW32__) || defined(__CYGWIN__))
- #define ENABLE_NETWORK // On windows, the network is always enabled
// Windows has some different names for some types..
typedef SSIZE_T ssize_t;
typedef int socklen_t;
@@ -89,7 +88,7 @@ typedef struct ifreq IFREQ;
#endif // UNIX
#ifdef __BEOS__
-typedef int socklen_t;
+ typedef int socklen_t;
#endif
// OS/2 stuff