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authortron <tron@openttd.org>2006-04-12 05:19:19 +0000
committertron <tron@openttd.org>2006-04-12 05:19:19 +0000
commit82afa4caf2273662556c57494d2252feaced8b6f (patch)
treec79533a80e4b38c5e26086149f3fe528c538bdbb /network_client.h
parent39ebdae0452b4a0b1df1145a9e1de005bf3bd2b4 (diff)
downloadopenttd-82afa4caf2273662556c57494d2252feaced8b6f.tar.xz
(svn r4373) Rewrite GetSlopeZ_TunnelBridge() and slightly change its behavior:
- Report the correct z alongside the ramp when a foundation is present - Always report the z under the bridge for a bridge middle part, except if the z hack is used This should fix some weird behavior of the tile selector near bridges
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