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author | tron <tron@openttd.org> | 2006-01-05 12:40:50 +0000 |
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committer | tron <tron@openttd.org> | 2006-01-05 12:40:50 +0000 |
commit | e272b03feea5b4c870dd4af5be9071c903c6173d (patch) | |
tree | d69972d96a0b32848f54422f41b00cf39d06c5f7 /network_client.c | |
parent | 980e8f525b924491915571c2ed03469bd6751047 (diff) | |
download | openttd-e272b03feea5b4c870dd4af5be9071c903c6173d.tar.xz |
(svn r3365) Staticise 36 functions
Diffstat (limited to 'network_client.c')
-rw-r--r-- | network_client.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/network_client.c b/network_client.c index de22bb9e0..060e230ea 100644 --- a/network_client.c +++ b/network_client.c @@ -32,7 +32,7 @@ extern const char _openttd_revision[]; static uint32 last_ack_frame; -void NetworkRecvPatchSettings(NetworkClientState *cs, Packet *p); +static void NetworkRecvPatchSettings(NetworkClientState* cs, Packet* p); // ********** // Sending functions @@ -823,7 +823,7 @@ extern const SettingDesc patch_settings[]; // This is a TEMPORARY solution to get the patch-settings // to the client. When the patch-settings are saved in the savegame // this should be removed!! -void NetworkRecvPatchSettings(NetworkClientState *cs, Packet *p) +static void NetworkRecvPatchSettings(NetworkClientState* cs, Packet* p) { const SettingDesc *item; |