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author | truelight <truelight@openttd.org> | 2006-08-20 18:44:26 +0000 |
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committer | truelight <truelight@openttd.org> | 2006-08-20 18:44:26 +0000 |
commit | 9e755051a1ca02029c4279e7588553a9d9dc54f2 (patch) | |
tree | 2a0ccade3f9243a1b1147f11b50ec61dca2e5c3d /network_client.c | |
parent | e5fb66a23ff8a7ff64ccb8838f76bfaf7a284aff (diff) | |
download | openttd-9e755051a1ca02029c4279e7588553a9d9dc54f2.tar.xz |
(svn r6001) -Feature: when removing a farm, his farmland is removed too (over time) (based on peter1138's patch, FS#82)
To make this to work, in older games farmland is removed on load, and replanted
Diffstat (limited to 'network_client.c')
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