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author | Darkvater <darkvater@openttd.org> | 2005-05-14 19:25:18 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2005-05-14 19:25:18 +0000 |
commit | 2bf3d14dfca00d62469b115428cdb26e7540fc9c (patch) | |
tree | 6105bafccb126db7c1e070468a8b12c6ea7dbe10 /network.h | |
parent | fbb794d450bd900a9a0b3326f20daa931781261f (diff) | |
download | openttd-2bf3d14dfca00d62469b115428cdb26e7540fc9c.tar.xz |
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
- CodeChange: move ValParamRailtype() to check rail type from command.h to vehicle.h where it is better suited.
Diffstat (limited to 'network.h')
-rw-r--r-- | network.h | 14 |
1 files changed, 7 insertions, 7 deletions
@@ -92,13 +92,13 @@ typedef struct NetworkPlayerInfo { } NetworkPlayerInfo; typedef struct NetworkClientInfo { - uint16 client_index; // Index of the client (same as ClientState->index) - char client_name[NETWORK_CLIENT_NAME_LENGTH]; // Name of the client - byte client_lang; // The language of the client - byte client_playas; // As which player is this client playing - uint32 client_ip; // IP-address of the client (so he can be banned) - uint16 join_date; // Gamedate the player has joined - char unique_id[NETWORK_NAME_LENGTH]; // Every play sends an unique id so we can indentify him + uint16 client_index; /// Index of the client (same as ClientState->index) + char client_name[NETWORK_CLIENT_NAME_LENGTH]; /// Name of the client + byte client_lang; /// The language of the client + byte client_playas; /// As which player is this client playing (PlayerID) + uint32 client_ip; /// IP-address of the client (so he can be banned) + uint16 join_date; /// Gamedate the player has joined + char unique_id[NETWORK_NAME_LENGTH]; /// Every play sends an unique id so we can indentify him } NetworkClientInfo; typedef struct NetworkGameList { |