diff options
author | darkvater <darkvater@openttd.org> | 2004-12-23 00:24:44 +0000 |
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committer | darkvater <darkvater@openttd.org> | 2004-12-23 00:24:44 +0000 |
commit | 28c1dc3e396c221b7d2a740ed49ce881bfe23384 (patch) | |
tree | c61005fca393d8636f471b3f6497712970f87b04 /network.h | |
parent | c4836bbd70223842a9df4f412444ece44d9b1147 (diff) | |
download | openttd-28c1dc3e396c221b7d2a740ed49ce881bfe23384.tar.xz |
(svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.
-Fix: removed some warnings
-Enabled ENABLE_NETWORK on windows again which I accidentally commented out.
Diffstat (limited to 'network.h')
-rw-r--r-- | network.h | 7 |
1 files changed, 4 insertions, 3 deletions
@@ -132,8 +132,6 @@ VARDEF NetworkClientInfo _network_client_info[MAX_CLIENT_INFO]; VARDEF char _network_player_name[NETWORK_NAME_LENGTH]; VARDEF char _network_default_ip[NETWORK_HOSTNAME_LENGTH]; -#define MAX_SAVED_SERVERS 10 -VARDEF char *_network_host_list[MAX_SAVED_SERVERS]; VARDEF uint16 _network_own_client_index; VARDEF char _network_unique_id[NETWORK_NAME_LENGTH]; // Our own unique ID @@ -186,9 +184,13 @@ VARDEF bool _network_autoclean_companies; VARDEF uint8 _network_autoclean_unprotected; // Remove a company after X months VARDEF uint8 _network_autoclean_protected; // Unprotect a company after X months +NetworkGameList *NetworkQueryServer(const byte* host, unsigned short port, bool game_info); + #endif /* ENABLE_NETWORK */ // Those variables must always be registered! +#define MAX_SAVED_SERVERS 10 +VARDEF char *_network_host_list[MAX_SAVED_SERVERS]; VARDEF bool _networking; VARDEF bool _network_available; // is network mode available? VARDEF bool _network_server; // network-server is active @@ -199,7 +201,6 @@ void ParseConnectionString(const byte **player, const byte **port, byte *connect void NetworkUpdateClientInfo(uint16 client_index); void NetworkAddServer(const byte *b); void NetworkRebuildHostList(); -NetworkGameList *NetworkQueryServer(const byte* host, unsigned short port, bool game_info); void NetworkChangeCompanyPassword(const char *str); #endif /* NETWORK_H */ |