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author | tron <tron@openttd.org> | 2005-07-21 18:44:27 +0000 |
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committer | tron <tron@openttd.org> | 2005-07-21 18:44:27 +0000 |
commit | 284d9ed7fb9704f043220414efe0886aa2fa158e (patch) | |
tree | 40c76d5b06cedd6690c474d31ee1fed9d3ab7b55 /network.h | |
parent | 31e87de71e945c55b70695eda79510d9530d4eb6 (diff) | |
download | openttd-284d9ed7fb9704f043220414efe0886aa2fa158e.tar.xz |
(svn r2663) Include variables.h only in these files which need it, not globally via openttd.h
Diffstat (limited to 'network.h')
-rw-r--r-- | network.h | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -5,6 +5,8 @@ #ifdef ENABLE_NETWORK +#include "player.h" + // If this line is enable, every frame will have a sync test // this is not needed in normal games. Normal is like 1 sync in 100 // frames. You can enable this if you have a lot of desyncs on a certain |