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authorDarkvater <darkvater@openttd.org>2006-04-22 09:46:31 +0000
committerDarkvater <darkvater@openttd.org>2006-04-22 09:46:31 +0000
commited96dcd86896a251e46932873804186aa5db7551 (patch)
treed17778b0172b265e34c0b0bf267266b0bf46fe32 /network.c
parent084acbf23cf3512de1e9f22e6118d3668a0c8843 (diff)
downloadopenttd-ed96dcd86896a251e46932873804186aa5db7551.tar.xz
(svn r4521) - Fix: be consistent about the size of the player-name in MP. This hopefully fixes a crash on lesser OS's (eg Win98). Use ttd_strlcpy() to just copy over strings and properly terminate them because different implementations of snprintf() behave differently. Courtesy of TrueLight
Diffstat (limited to 'network.c')
-rw-r--r--network.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/network.c b/network.c
index 95063afcc..b640a7268 100644
--- a/network.c
+++ b/network.c
@@ -92,11 +92,11 @@ NetworkClientState *NetworkFindClientStateFromIndex(uint16 client_index)
// if the user did not send it yet, Client #<no> is used.
void NetworkGetClientName(char *client_name, size_t size, const NetworkClientState *cs)
{
- NetworkClientInfo *ci = DEREF_CLIENT_INFO(cs);
- if (ci->client_name[0] == '\0')
- snprintf(client_name, size, "Client #%d", cs->index);
+ const NetworkClientInfo *ci = DEREF_CLIENT_INFO(cs);
+ if (*ci->client_name == '\0')
+ snprintf(client_name, size, "Client #%4d", cs->index);
else
- snprintf(client_name, size, "%s", ci->client_name);
+ ttd_strlcpy(client_name, ci->client_name, size);
}
byte NetworkSpectatorCount(void)
@@ -545,7 +545,7 @@ void NetworkCloseClient(NetworkClientState *cs)
// We did not receive a leave message from this client...
NetworkErrorCode errorno = NETWORK_ERROR_CONNECTION_LOST;
char str[100];
- char client_name[NETWORK_NAME_LENGTH];
+ char client_name[NETWORK_CLIENT_NAME_LENGTH];
NetworkClientState *new_cs;
NetworkGetClientName(client_name, sizeof(client_name), cs);