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authortruelight <truelight@openttd.org>2005-01-15 20:09:16 +0000
committertruelight <truelight@openttd.org>2005-01-15 20:09:16 +0000
commit24c9e6ff66c6386a182b0fe5eef5f371793b468e (patch)
treebe21df9ed89b0080e4d32a5e54c3f2dffd9f3437 /network.c
parente6d31cb89c43feebcd114d197166588e7ede72d3 (diff)
downloadopenttd-24c9e6ff66c6386a182b0fe5eef5f371793b468e.tar.xz
(svn r1527) -Add: RCon (Remote Connection). A server can set:
'set rcon_pw <password>' Which enables rcon. A client can now do: 'rcon <password> "<command>"' The command will be executed on the server. (guru3) -Fix: 'kick 1' did crash dedicated servers -Fix: server password is now correctly saved !!Warning!!: do not give your rcon password to people you do not thrust!
Diffstat (limited to 'network.c')
-rw-r--r--network.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/network.c b/network.c
index ebbc8d2f9..c5157842d 100644
--- a/network.c
+++ b/network.c
@@ -927,6 +927,8 @@ static void NetworkInitGameInfo(void)
NetworkClientInfo *ci;
ttd_strlcpy(_network_game_info.server_name, _network_server_name, sizeof(_network_game_info.server_name));
+ ttd_strlcpy(_network_game_info.server_password, _network_server_password, sizeof(_network_server_password));
+ ttd_strlcpy(_network_game_info.rcon_password, _network_rcon_password, sizeof(_network_rcon_password));
if (_network_game_info.server_name[0] == '\0')
snprintf(_network_game_info.server_name, sizeof(_network_game_info.server_name), "Unnamed Server");