diff options
author | ludde <ludde@openttd.org> | 2005-07-14 09:43:59 +0000 |
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committer | ludde <ludde@openttd.org> | 2005-07-14 09:43:59 +0000 |
commit | 3e62457107457c8295076370425e9a1df44fa58c (patch) | |
tree | f6981bd89e076320ae37ab99f9dbf0619bca554c /network.c | |
parent | 1a046ff4c6f0295328ccc0cd6a4cd7a491f7ddbf (diff) | |
download | openttd-3e62457107457c8295076370425e9a1df44fa58c.tar.xz |
(svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not meant to be used by GUI-code, because it modifies the "game-state".
Added a way to bind a C-string to an openttd string which doesn't modify the game state.
Diffstat (limited to 'network.c')
-rw-r--r-- | network.c | 25 |
1 files changed, 6 insertions, 19 deletions
@@ -93,7 +93,6 @@ void CDECL NetworkTextMessage(NetworkAction action, uint16 color, bool self_send const int duration = 10; // Game days the messages stay visible char message[1024]; char temp[1024]; - StringID TempStr = STR_NULL; va_start(va, str); vsprintf(buf, str, va); @@ -110,11 +109,9 @@ void CDECL NetworkTextMessage(NetworkAction action, uint16 color, bool self_send break; case NETWORK_ACTION_GIVE_MONEY: if (self_send) { - TempStr = AllocateName(name, 0); - SetDParam(0, TempStr); + SetDParamStr(0, name); SetDParam(1, atoi(buf)); GetString(temp, STR_NETWORK_GAVE_MONEY_AWAY); - DeleteName(TempStr); snprintf(message, sizeof(message), "*** %s", temp); } else { SetDParam(0, atoi(buf)); @@ -124,31 +121,23 @@ void CDECL NetworkTextMessage(NetworkAction action, uint16 color, bool self_send break; case NETWORK_ACTION_CHAT_PLAYER: if (self_send) { - TempStr = AllocateName(name, 0); - SetDParam(0, TempStr); + SetDParamStr(0, name); GetString(temp, STR_NETWORK_CHAT_TO_COMPANY); - DeleteName(TempStr); snprintf(message, sizeof(message), "%s %s", temp, buf); } else { - TempStr = AllocateName(name, 0); - SetDParam(0, TempStr); + SetDParamStr(0, name); GetString(temp, STR_NETWORK_CHAT_COMPANY); - DeleteName(TempStr); snprintf(message, sizeof(message), "%s %s", temp, buf); } break; case NETWORK_ACTION_CHAT_CLIENT: if (self_send) { - TempStr = AllocateName(name, 0); - SetDParam(0, TempStr); + SetDParamStr(0, name); GetString(temp, STR_NETWORK_CHAT_TO_CLIENT); - DeleteName(TempStr); snprintf(message, sizeof(message), "%s %s", temp, buf); } else { - TempStr = AllocateName(name, 0); - SetDParam(0, TempStr); + SetDParamStr(0, name); GetString(temp, STR_NETWORK_CHAT_CLIENT); - DeleteName(TempStr); snprintf(message, sizeof(message), "%s %s", temp, buf); } break; @@ -157,10 +146,8 @@ void CDECL NetworkTextMessage(NetworkAction action, uint16 color, bool self_send snprintf(message, sizeof(message), "*** %s %s %s", name, temp, buf); break; default: - TempStr = AllocateName(name, 0); - SetDParam(0, TempStr); + SetDParamStr(0, name); GetString(temp, STR_NETWORK_CHAT_ALL); - DeleteName(TempStr); snprintf(message, sizeof(message), "%s %s", temp, buf); break; } |