diff options
author | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
commit | 66bbf336c6af7353ef0aeed58002c46543b30635 (patch) | |
tree | ad4a63860df2626b22f77e7dac712e958bea54cb /music_gui.c | |
parent | ccc0a3f4dbf58c005b22341ac8874252924690cd (diff) | |
download | openttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz |
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'music_gui.c')
-rw-r--r-- | music_gui.c | 506 |
1 files changed, 0 insertions, 506 deletions
diff --git a/music_gui.c b/music_gui.c deleted file mode 100644 index 84a6324c2..000000000 --- a/music_gui.c +++ /dev/null @@ -1,506 +0,0 @@ -/* $Id$ */ - -#include "stdafx.h" -#include "openttd.h" -#include "table/strings.h" -#include "table/sprites.h" -#include "functions.h" -#include "window.h" -#include "gfx.h" -#include "sound.h" -#include "hal.h" -#include "macros.h" -#include "variables.h" -#include "music.h" - -static byte _music_wnd_cursong; -static bool _song_is_active; -static byte _cur_playlist[NUM_SONGS_PLAYLIST]; - - - -static byte _playlist_all[] = { - 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 0 -}; - -static byte _playlist_old_style[] = { - 1, 8, 2, 9, 14, 15, 19, 13, 0 -}; - -static byte _playlist_new_style[] = { - 6, 11, 10, 17, 21, 18, 5, 0 -}; - -static byte _playlist_ezy_street[] = { - 12, 7, 16, 3, 20, 4, 0 -}; - -static byte * const _playlists[] = { - _playlist_all, - _playlist_old_style, - _playlist_new_style, - _playlist_ezy_street, - msf.custom_1, - msf.custom_2, -}; - -static void SkipToPrevSong(void) -{ - byte *b = _cur_playlist; - byte *p = b; - byte t; - - if (b[0] == 0) return; // empty playlist - - do p++; while (p[0] != 0); // find the end - - t = *--p; // and copy the bytes - while (p != b) { - p--; - p[1] = p[0]; - } - *b = t; - - _song_is_active = false; -} - -static void SkipToNextSong(void) -{ - byte* b = _cur_playlist; - byte t; - - t = b[0]; - if (t != 0) { - while (b[1] != 0) { - b[0] = b[1]; - b++; - } - b[0] = t; - } - - _song_is_active = false; -} - -static void MusicVolumeChanged(byte new_vol) -{ - _music_driver->set_volume(new_vol); -} - -static void DoPlaySong(void) -{ - char filename[256]; - snprintf(filename, sizeof(filename), "%s%s", - _paths.gm_dir, origin_songs_specs[_music_wnd_cursong - 1].filename); - _music_driver->play_song(filename); -} - -static void DoStopMusic(void) -{ - _music_driver->stop_song(); -} - -static void SelectSongToPlay(void) -{ - uint i = 0; - uint j = 0; - char filename[256]; - - memset(_cur_playlist, 0, sizeof(_cur_playlist)); - do { - if (_playlists[msf.playlist][i] != 0) { // Don't evaluate playlist terminator - snprintf(filename, sizeof(filename), "%s%s", - _paths.gm_dir, origin_songs_specs[(_playlists[msf.playlist][i]) - 1].filename); - - /* we are now checking for the existence of that file prior - * to add it to the list of available songs */ - if (FileExists(filename)) { - _cur_playlist[j] = _playlists[msf.playlist][i]; - j++; - } - } - } while (_playlists[msf.playlist][i++] != 0 && i < lengthof(_cur_playlist) - 1); - - if (msf.shuffle) { - i = 500; - do { - uint32 r = InteractiveRandom(); - byte *a = &_cur_playlist[GB(r, 0, 5)]; - byte *b = &_cur_playlist[GB(r, 8, 5)]; - - if (*a != 0 && *b != 0) { - byte t = *a; - *a = *b; - *b = t; - } - } while (--i); - } -} - -static void StopMusic(void) -{ - _music_wnd_cursong = 0; - DoStopMusic(); - _song_is_active = false; - InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 9); -} - -static void PlayPlaylistSong(void) -{ - if (_cur_playlist[0] == 0) { - SelectSongToPlay(); - /* if there is not songs in the playlist, it may indicate - * no file on the gm folder, or even no gm folder. - * Stop the playback, then */ - if (_cur_playlist[0] == 0) { - _song_is_active = false; - _music_wnd_cursong = 0; - msf.playing = false; - return; - } - } - _music_wnd_cursong = _cur_playlist[0]; - DoPlaySong(); - _song_is_active = true; - - InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 9); -} - -void ResetMusic(void) -{ - _music_wnd_cursong = 1; - DoPlaySong(); -} - -void MusicLoop(void) -{ - if (!msf.playing && _song_is_active) { - StopMusic(); - } else if (msf.playing && !_song_is_active) { - PlayPlaylistSong(); - } - - if (!_song_is_active) return; - - if (!_music_driver->is_song_playing()) { - if (_game_mode != GM_MENU) { - StopMusic(); - SkipToNextSong(); - PlayPlaylistSong(); - } else { - ResetMusic(); - } - } -} - -static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e) -{ - switch (e->event) { - case WE_PAINT: { - const byte* p; - uint i; - int y; - - SetWindowWidgetDisabledState(w, 11, msf.playlist <= 3); - LowerWindowWidget(w, 3); - LowerWindowWidget(w, 4); - DrawWindowWidgets(w); - - GfxFillRect(3, 23, 3+177,23+191,0); - GfxFillRect(251, 23, 251+177,23+191,0); - - DrawStringCentered(92, 15, STR_01EE_TRACK_INDEX, 0); - - SetDParam(0, STR_01D5_ALL + msf.playlist); - DrawStringCentered(340, 15, STR_01EF_PROGRAM, 0); - - for (i = 1; i <= NUM_SONGS_AVAILABLE; i++) { - SetDParam(0, i); - SetDParam(2, i); - SetDParam(1, SPECSTR_SONGNAME); - DrawString(4, 23+(i-1)*6, (i < 10) ? STR_01EC_0 : STR_01ED, 0); - } - - for (i = 0; i != 6; i++) { - DrawStringCentered(216, 45 + i * 8, STR_01D5_ALL + i, (i == msf.playlist) ? 0xC : 0x10); - } - - DrawStringCentered(216, 45+8*6+16, STR_01F0_CLEAR, 0); -#if 0 - DrawStringCentered(216, 45 + 8 * 6 + 16 * 2, STR_01F1_SAVE, 0); -#endif - - y = 23; - for (p = _playlists[msf.playlist], i = 0; (i = *p) != 0; p++) { - SetDParam(0, i); - SetDParam(1, SPECSTR_SONGNAME); - SetDParam(2, i); - DrawString(252, y, (i < 10) ? STR_01EC_0 : STR_01ED, 0); - y += 6; - } - break; - } - - case WE_CLICK: - switch (e->we.click.widget) { - case 3: { // add to playlist - int y = (e->we.click.pt.y - 23) / 6; - uint i; - byte *p; - - if (msf.playlist < 4) return; - if (!IS_INT_INSIDE(y, 0, NUM_SONGS_AVAILABLE)) return; - - p = _playlists[msf.playlist]; - for (i = 0; i != NUM_SONGS_PLAYLIST - 1; i++) { - if (p[i] == 0) { - p[i] = y + 1; - p[i + 1] = 0; - SetWindowDirty(w); - SelectSongToPlay(); - break; - } - } - } break; - - case 4: { // remove from playlist - int y = (e->we.click.pt.y - 23) / 6; - uint i; - byte *p; - - if (msf.playlist < 4) return; - if (!IS_INT_INSIDE(y, 0, NUM_SONGS_AVAILABLE)) return; - - p = _playlists[msf.playlist]; - for (i = y; i != NUM_SONGS_PLAYLIST - 1; i++) { - p[i] = p[i + 1]; - } - - SetWindowDirty(w); - SelectSongToPlay(); - } break; - - case 11: // clear - _playlists[msf.playlist][0] = 0; - SetWindowDirty(w); - StopMusic(); - SelectSongToPlay(); - break; - -#if 0 - case 12: // save - ShowInfo("MusicTrackSelectionWndProc:save not implemented\n"); - break; -#endif - - case 5: case 6: case 7: case 8: case 9: case 10: /* set playlist */ - msf.playlist = e->we.click.widget - 5; - SetWindowDirty(w); - InvalidateWindow(WC_MUSIC_WINDOW, 0); - StopMusic(); - SelectSongToPlay(); - break; - } - break; - } -} - -static const Widget _music_track_selection_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_NONE, 14, 11, 431, 0, 13, STR_01EB_MUSIC_PROGRAM_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, -{ WWT_PANEL, RESIZE_NONE, 14, 0, 431, 14, 217, 0x0, STR_NULL}, -{ WWT_PANEL, RESIZE_NONE, 14, 2, 181, 22, 215, 0x0, STR_01FA_CLICK_ON_MUSIC_TRACK_TO}, -{ WWT_PANEL, RESIZE_NONE, 14, 250, 429, 22, 215, 0x0, STR_CLICK_ON_TRACK_TO_REMOVE}, -{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 44, 51, 0x0, STR_01F3_SELECT_ALL_TRACKS_PROGRAM}, -{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 52, 59, 0x0, STR_01F4_SELECT_OLD_STYLE_MUSIC}, -{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 60, 67, 0x0, STR_01F5_SELECT_NEW_STYLE_MUSIC}, -{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 68, 75, 0x0, STR_0330_SELECT_EZY_STREET_STYLE}, -{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 76, 83, 0x0, STR_01F6_SELECT_CUSTOM_1_USER_DEFINED}, -{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 84, 91, 0x0, STR_01F7_SELECT_CUSTOM_2_USER_DEFINED}, -{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 108, 115, 0x0, STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1}, -#if 0 -{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 124, 131, 0x0, STR_01F9_SAVE_MUSIC_SETTINGS}, -#endif -{ WIDGETS_END}, -}; - -static const WindowDesc _music_track_selection_desc = { - 104, 131, 432, 218, - WC_MUSIC_TRACK_SELECTION,0, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, - _music_track_selection_widgets, - MusicTrackSelectionWndProc -}; - -static void ShowMusicTrackSelection(void) -{ - AllocateWindowDescFront(&_music_track_selection_desc, 0); -} - -static void MusicWindowWndProc(Window *w, WindowEvent *e) -{ - switch (e->event) { - case WE_PAINT: { - uint i; - StringID str; - - RaiseWindowWidget(w, 7); - RaiseWindowWidget(w, 9); - DrawWindowWidgets(w); - - GfxFillRect(187, 16, 200, 33, 0); - - for (i = 0; i != 8; i++) { - int color = 0xD0; - if (i > 4) { - color = 0xBF; - if (i > 6) { - color = 0xB8; - } - } - GfxFillRect(187, NUM_SONGS_PLAYLIST - i * 2, 200, NUM_SONGS_PLAYLIST - i * 2, color); - } - - GfxFillRect(60, 46, 239, 52, 0); - - if (_song_is_active == 0 || _music_wnd_cursong == 0) { - str = STR_01E3; - } else { - SetDParam(0, _music_wnd_cursong); - str = (_music_wnd_cursong < 10) ? STR_01E4_0 : STR_01E5; - } - DrawString(62, 46, str, 0); - - str = STR_01E6; - if (_song_is_active != 0 && _music_wnd_cursong != 0) { - str = STR_01E7; - SetDParam(0, SPECSTR_SONGNAME); - SetDParam(1, _music_wnd_cursong); - } - DrawStringCentered(155, 46, str, 0); - - - DrawString(60, 38, STR_01E8_TRACK_XTITLE, 0); - - for (i = 0; i != 6; i++) { - DrawStringCentered(25 + i * 50, 59, STR_01D5_ALL + i, msf.playlist == i ? 0xC : 0x10); - } - - DrawStringCentered(31, 43, STR_01E9_SHUFFLE, (msf.shuffle ? 0xC : 0x10)); - DrawStringCentered(269, 43, STR_01EA_PROGRAM, 0); - DrawStringCentered(141, 15, STR_01DB_MUSIC_VOLUME, 0); - DrawStringCentered(141, 29, STR_01DD_MIN_MAX, 0); - DrawStringCentered(247, 15, STR_01DC_EFFECTS_VOLUME, 0); - DrawStringCentered(247, 29, STR_01DD_MIN_MAX, 0); - - DrawFrameRect(108, 23, 174, 26, 14, FR_LOWERED); - DrawFrameRect(214, 23, 280, 26, 14, FR_LOWERED); - - DrawFrameRect( - 108 + msf.music_vol / 2, 22, 111 + msf.music_vol / 2, 28, 14, 0 - ); - - DrawFrameRect( - 214 + msf.effect_vol / 2, 22, 217 + msf.effect_vol / 2, 28, 14, 0 - ); - } break; - - case WE_CLICK: - switch (e->we.click.widget) { - case 2: // skip to prev - if (!_song_is_active) - return; - SkipToPrevSong(); - break; - case 3: // skip to next - if (!_song_is_active) - return; - SkipToNextSong(); - break; - case 4: // stop playing - msf.playing = false; - break; - case 5: // start playing - msf.playing = true; - break; - case 6:{ // volume sliders - byte *vol,new_vol; - int x = e->we.click.pt.x - 88; - - if (x < 0) - return; - - vol = &msf.music_vol; - if (x >= 106) { - vol = &msf.effect_vol; - x -= 106; - } - - new_vol = min(max(x-21,0)*2,127); - if (new_vol != *vol) { - *vol = new_vol; - if (vol == &msf.music_vol) - MusicVolumeChanged(new_vol); - SetWindowDirty(w); - } - - _left_button_clicked = false; - } break; - case 10: //toggle shuffle - msf.shuffle ^= 1; - StopMusic(); - SelectSongToPlay(); - break; - case 11: //show track selection - ShowMusicTrackSelection(); - break; - case 12: case 13: case 14: case 15: case 16: case 17: // playlist - msf.playlist = e->we.click.widget - 12; - SetWindowDirty(w); - InvalidateWindow(WC_MUSIC_TRACK_SELECTION, 0); - StopMusic(); - SelectSongToPlay(); - break; - } - break; - - case WE_MOUSELOOP: - InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 7); - break; - } - -} - -static const Widget _music_window_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_NONE, 14, 11, 299, 0, 13, STR_01D2_JAZZ_JUKEBOX, STR_018C_WINDOW_TITLE_DRAG_THIS}, -{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 0, 21, 14, 35, SPR_IMG_SKIP_TO_PREV, STR_01DE_SKIP_TO_PREVIOUS_TRACK}, -{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 22, 43, 14, 35, SPR_IMG_SKIP_TO_NEXT, STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION}, -{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 44, 65, 14, 35, SPR_IMG_STOP_MUSIC, STR_01E0_STOP_PLAYING_MUSIC}, -{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 66, 87, 14, 35, SPR_IMG_PLAY_MUSIC, STR_01E1_START_PLAYING_MUSIC}, -{ WWT_PANEL, RESIZE_NONE, 14, 88, 299, 14, 35, 0x0, STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC}, -{ WWT_PANEL, RESIZE_NONE, 14, 186, 201, 15, 34, 0x0, STR_NULL}, -{ WWT_PANEL, RESIZE_NONE, 14, 0, 299, 36, 57, 0x0, STR_NULL}, -{ WWT_PANEL, RESIZE_NONE, 14, 59, 240, 45, 53, 0x0, STR_NULL}, -{ WWT_PUSHBTN, RESIZE_NONE, 14, 6, 55, 42, 49, 0x0, STR_01FB_TOGGLE_PROGRAM_SHUFFLE}, -{ WWT_PUSHBTN, RESIZE_NONE, 14, 244, 293, 42, 49, 0x0, STR_01FC_SHOW_MUSIC_TRACK_SELECTION}, -{ WWT_PUSHBTN, RESIZE_NONE, 14, 0, 49, 58, 65, 0x0, STR_01F3_SELECT_ALL_TRACKS_PROGRAM}, -{ WWT_PUSHBTN, RESIZE_NONE, 14, 50, 99, 58, 65, 0x0, STR_01F4_SELECT_OLD_STYLE_MUSIC}, -{ WWT_PUSHBTN, RESIZE_NONE, 14, 100, 149, 58, 65, 0x0, STR_01F5_SELECT_NEW_STYLE_MUSIC}, -{ WWT_PUSHBTN, RESIZE_NONE, 14, 150, 199, 58, 65, 0x0, STR_0330_SELECT_EZY_STREET_STYLE}, -{ WWT_PUSHBTN, RESIZE_NONE, 14, 200, 249, 58, 65, 0x0, STR_01F6_SELECT_CUSTOM_1_USER_DEFINED}, -{ WWT_PUSHBTN, RESIZE_NONE, 14, 250, 299, 58, 65, 0x0, STR_01F7_SELECT_CUSTOM_2_USER_DEFINED}, -{ WIDGETS_END}, -}; - -static const WindowDesc _music_window_desc = { - 0, 22, 300, 66, - WC_MUSIC_WINDOW,0, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, - _music_window_widgets, - MusicWindowWndProc -}; - -void ShowMusicWindow(void) -{ - AllocateWindowDescFront(&_music_window_desc, 0); -} |