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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /music_gui.c
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'music_gui.c')
-rw-r--r--music_gui.c506
1 files changed, 0 insertions, 506 deletions
diff --git a/music_gui.c b/music_gui.c
deleted file mode 100644
index 84a6324c2..000000000
--- a/music_gui.c
+++ /dev/null
@@ -1,506 +0,0 @@
-/* $Id$ */
-
-#include "stdafx.h"
-#include "openttd.h"
-#include "table/strings.h"
-#include "table/sprites.h"
-#include "functions.h"
-#include "window.h"
-#include "gfx.h"
-#include "sound.h"
-#include "hal.h"
-#include "macros.h"
-#include "variables.h"
-#include "music.h"
-
-static byte _music_wnd_cursong;
-static bool _song_is_active;
-static byte _cur_playlist[NUM_SONGS_PLAYLIST];
-
-
-
-static byte _playlist_all[] = {
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 0
-};
-
-static byte _playlist_old_style[] = {
- 1, 8, 2, 9, 14, 15, 19, 13, 0
-};
-
-static byte _playlist_new_style[] = {
- 6, 11, 10, 17, 21, 18, 5, 0
-};
-
-static byte _playlist_ezy_street[] = {
- 12, 7, 16, 3, 20, 4, 0
-};
-
-static byte * const _playlists[] = {
- _playlist_all,
- _playlist_old_style,
- _playlist_new_style,
- _playlist_ezy_street,
- msf.custom_1,
- msf.custom_2,
-};
-
-static void SkipToPrevSong(void)
-{
- byte *b = _cur_playlist;
- byte *p = b;
- byte t;
-
- if (b[0] == 0) return; // empty playlist
-
- do p++; while (p[0] != 0); // find the end
-
- t = *--p; // and copy the bytes
- while (p != b) {
- p--;
- p[1] = p[0];
- }
- *b = t;
-
- _song_is_active = false;
-}
-
-static void SkipToNextSong(void)
-{
- byte* b = _cur_playlist;
- byte t;
-
- t = b[0];
- if (t != 0) {
- while (b[1] != 0) {
- b[0] = b[1];
- b++;
- }
- b[0] = t;
- }
-
- _song_is_active = false;
-}
-
-static void MusicVolumeChanged(byte new_vol)
-{
- _music_driver->set_volume(new_vol);
-}
-
-static void DoPlaySong(void)
-{
- char filename[256];
- snprintf(filename, sizeof(filename), "%s%s",
- _paths.gm_dir, origin_songs_specs[_music_wnd_cursong - 1].filename);
- _music_driver->play_song(filename);
-}
-
-static void DoStopMusic(void)
-{
- _music_driver->stop_song();
-}
-
-static void SelectSongToPlay(void)
-{
- uint i = 0;
- uint j = 0;
- char filename[256];
-
- memset(_cur_playlist, 0, sizeof(_cur_playlist));
- do {
- if (_playlists[msf.playlist][i] != 0) { // Don't evaluate playlist terminator
- snprintf(filename, sizeof(filename), "%s%s",
- _paths.gm_dir, origin_songs_specs[(_playlists[msf.playlist][i]) - 1].filename);
-
- /* we are now checking for the existence of that file prior
- * to add it to the list of available songs */
- if (FileExists(filename)) {
- _cur_playlist[j] = _playlists[msf.playlist][i];
- j++;
- }
- }
- } while (_playlists[msf.playlist][i++] != 0 && i < lengthof(_cur_playlist) - 1);
-
- if (msf.shuffle) {
- i = 500;
- do {
- uint32 r = InteractiveRandom();
- byte *a = &_cur_playlist[GB(r, 0, 5)];
- byte *b = &_cur_playlist[GB(r, 8, 5)];
-
- if (*a != 0 && *b != 0) {
- byte t = *a;
- *a = *b;
- *b = t;
- }
- } while (--i);
- }
-}
-
-static void StopMusic(void)
-{
- _music_wnd_cursong = 0;
- DoStopMusic();
- _song_is_active = false;
- InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 9);
-}
-
-static void PlayPlaylistSong(void)
-{
- if (_cur_playlist[0] == 0) {
- SelectSongToPlay();
- /* if there is not songs in the playlist, it may indicate
- * no file on the gm folder, or even no gm folder.
- * Stop the playback, then */
- if (_cur_playlist[0] == 0) {
- _song_is_active = false;
- _music_wnd_cursong = 0;
- msf.playing = false;
- return;
- }
- }
- _music_wnd_cursong = _cur_playlist[0];
- DoPlaySong();
- _song_is_active = true;
-
- InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 9);
-}
-
-void ResetMusic(void)
-{
- _music_wnd_cursong = 1;
- DoPlaySong();
-}
-
-void MusicLoop(void)
-{
- if (!msf.playing && _song_is_active) {
- StopMusic();
- } else if (msf.playing && !_song_is_active) {
- PlayPlaylistSong();
- }
-
- if (!_song_is_active) return;
-
- if (!_music_driver->is_song_playing()) {
- if (_game_mode != GM_MENU) {
- StopMusic();
- SkipToNextSong();
- PlayPlaylistSong();
- } else {
- ResetMusic();
- }
- }
-}
-
-static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e)
-{
- switch (e->event) {
- case WE_PAINT: {
- const byte* p;
- uint i;
- int y;
-
- SetWindowWidgetDisabledState(w, 11, msf.playlist <= 3);
- LowerWindowWidget(w, 3);
- LowerWindowWidget(w, 4);
- DrawWindowWidgets(w);
-
- GfxFillRect(3, 23, 3+177,23+191,0);
- GfxFillRect(251, 23, 251+177,23+191,0);
-
- DrawStringCentered(92, 15, STR_01EE_TRACK_INDEX, 0);
-
- SetDParam(0, STR_01D5_ALL + msf.playlist);
- DrawStringCentered(340, 15, STR_01EF_PROGRAM, 0);
-
- for (i = 1; i <= NUM_SONGS_AVAILABLE; i++) {
- SetDParam(0, i);
- SetDParam(2, i);
- SetDParam(1, SPECSTR_SONGNAME);
- DrawString(4, 23+(i-1)*6, (i < 10) ? STR_01EC_0 : STR_01ED, 0);
- }
-
- for (i = 0; i != 6; i++) {
- DrawStringCentered(216, 45 + i * 8, STR_01D5_ALL + i, (i == msf.playlist) ? 0xC : 0x10);
- }
-
- DrawStringCentered(216, 45+8*6+16, STR_01F0_CLEAR, 0);
-#if 0
- DrawStringCentered(216, 45 + 8 * 6 + 16 * 2, STR_01F1_SAVE, 0);
-#endif
-
- y = 23;
- for (p = _playlists[msf.playlist], i = 0; (i = *p) != 0; p++) {
- SetDParam(0, i);
- SetDParam(1, SPECSTR_SONGNAME);
- SetDParam(2, i);
- DrawString(252, y, (i < 10) ? STR_01EC_0 : STR_01ED, 0);
- y += 6;
- }
- break;
- }
-
- case WE_CLICK:
- switch (e->we.click.widget) {
- case 3: { // add to playlist
- int y = (e->we.click.pt.y - 23) / 6;
- uint i;
- byte *p;
-
- if (msf.playlist < 4) return;
- if (!IS_INT_INSIDE(y, 0, NUM_SONGS_AVAILABLE)) return;
-
- p = _playlists[msf.playlist];
- for (i = 0; i != NUM_SONGS_PLAYLIST - 1; i++) {
- if (p[i] == 0) {
- p[i] = y + 1;
- p[i + 1] = 0;
- SetWindowDirty(w);
- SelectSongToPlay();
- break;
- }
- }
- } break;
-
- case 4: { // remove from playlist
- int y = (e->we.click.pt.y - 23) / 6;
- uint i;
- byte *p;
-
- if (msf.playlist < 4) return;
- if (!IS_INT_INSIDE(y, 0, NUM_SONGS_AVAILABLE)) return;
-
- p = _playlists[msf.playlist];
- for (i = y; i != NUM_SONGS_PLAYLIST - 1; i++) {
- p[i] = p[i + 1];
- }
-
- SetWindowDirty(w);
- SelectSongToPlay();
- } break;
-
- case 11: // clear
- _playlists[msf.playlist][0] = 0;
- SetWindowDirty(w);
- StopMusic();
- SelectSongToPlay();
- break;
-
-#if 0
- case 12: // save
- ShowInfo("MusicTrackSelectionWndProc:save not implemented\n");
- break;
-#endif
-
- case 5: case 6: case 7: case 8: case 9: case 10: /* set playlist */
- msf.playlist = e->we.click.widget - 5;
- SetWindowDirty(w);
- InvalidateWindow(WC_MUSIC_WINDOW, 0);
- StopMusic();
- SelectSongToPlay();
- break;
- }
- break;
- }
-}
-
-static const Widget _music_track_selection_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, 14, 11, 431, 0, 13, STR_01EB_MUSIC_PROGRAM_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_PANEL, RESIZE_NONE, 14, 0, 431, 14, 217, 0x0, STR_NULL},
-{ WWT_PANEL, RESIZE_NONE, 14, 2, 181, 22, 215, 0x0, STR_01FA_CLICK_ON_MUSIC_TRACK_TO},
-{ WWT_PANEL, RESIZE_NONE, 14, 250, 429, 22, 215, 0x0, STR_CLICK_ON_TRACK_TO_REMOVE},
-{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 44, 51, 0x0, STR_01F3_SELECT_ALL_TRACKS_PROGRAM},
-{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 52, 59, 0x0, STR_01F4_SELECT_OLD_STYLE_MUSIC},
-{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 60, 67, 0x0, STR_01F5_SELECT_NEW_STYLE_MUSIC},
-{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 68, 75, 0x0, STR_0330_SELECT_EZY_STREET_STYLE},
-{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 76, 83, 0x0, STR_01F6_SELECT_CUSTOM_1_USER_DEFINED},
-{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 84, 91, 0x0, STR_01F7_SELECT_CUSTOM_2_USER_DEFINED},
-{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 108, 115, 0x0, STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1},
-#if 0
-{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 124, 131, 0x0, STR_01F9_SAVE_MUSIC_SETTINGS},
-#endif
-{ WIDGETS_END},
-};
-
-static const WindowDesc _music_track_selection_desc = {
- 104, 131, 432, 218,
- WC_MUSIC_TRACK_SELECTION,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
- _music_track_selection_widgets,
- MusicTrackSelectionWndProc
-};
-
-static void ShowMusicTrackSelection(void)
-{
- AllocateWindowDescFront(&_music_track_selection_desc, 0);
-}
-
-static void MusicWindowWndProc(Window *w, WindowEvent *e)
-{
- switch (e->event) {
- case WE_PAINT: {
- uint i;
- StringID str;
-
- RaiseWindowWidget(w, 7);
- RaiseWindowWidget(w, 9);
- DrawWindowWidgets(w);
-
- GfxFillRect(187, 16, 200, 33, 0);
-
- for (i = 0; i != 8; i++) {
- int color = 0xD0;
- if (i > 4) {
- color = 0xBF;
- if (i > 6) {
- color = 0xB8;
- }
- }
- GfxFillRect(187, NUM_SONGS_PLAYLIST - i * 2, 200, NUM_SONGS_PLAYLIST - i * 2, color);
- }
-
- GfxFillRect(60, 46, 239, 52, 0);
-
- if (_song_is_active == 0 || _music_wnd_cursong == 0) {
- str = STR_01E3;
- } else {
- SetDParam(0, _music_wnd_cursong);
- str = (_music_wnd_cursong < 10) ? STR_01E4_0 : STR_01E5;
- }
- DrawString(62, 46, str, 0);
-
- str = STR_01E6;
- if (_song_is_active != 0 && _music_wnd_cursong != 0) {
- str = STR_01E7;
- SetDParam(0, SPECSTR_SONGNAME);
- SetDParam(1, _music_wnd_cursong);
- }
- DrawStringCentered(155, 46, str, 0);
-
-
- DrawString(60, 38, STR_01E8_TRACK_XTITLE, 0);
-
- for (i = 0; i != 6; i++) {
- DrawStringCentered(25 + i * 50, 59, STR_01D5_ALL + i, msf.playlist == i ? 0xC : 0x10);
- }
-
- DrawStringCentered(31, 43, STR_01E9_SHUFFLE, (msf.shuffle ? 0xC : 0x10));
- DrawStringCentered(269, 43, STR_01EA_PROGRAM, 0);
- DrawStringCentered(141, 15, STR_01DB_MUSIC_VOLUME, 0);
- DrawStringCentered(141, 29, STR_01DD_MIN_MAX, 0);
- DrawStringCentered(247, 15, STR_01DC_EFFECTS_VOLUME, 0);
- DrawStringCentered(247, 29, STR_01DD_MIN_MAX, 0);
-
- DrawFrameRect(108, 23, 174, 26, 14, FR_LOWERED);
- DrawFrameRect(214, 23, 280, 26, 14, FR_LOWERED);
-
- DrawFrameRect(
- 108 + msf.music_vol / 2, 22, 111 + msf.music_vol / 2, 28, 14, 0
- );
-
- DrawFrameRect(
- 214 + msf.effect_vol / 2, 22, 217 + msf.effect_vol / 2, 28, 14, 0
- );
- } break;
-
- case WE_CLICK:
- switch (e->we.click.widget) {
- case 2: // skip to prev
- if (!_song_is_active)
- return;
- SkipToPrevSong();
- break;
- case 3: // skip to next
- if (!_song_is_active)
- return;
- SkipToNextSong();
- break;
- case 4: // stop playing
- msf.playing = false;
- break;
- case 5: // start playing
- msf.playing = true;
- break;
- case 6:{ // volume sliders
- byte *vol,new_vol;
- int x = e->we.click.pt.x - 88;
-
- if (x < 0)
- return;
-
- vol = &msf.music_vol;
- if (x >= 106) {
- vol = &msf.effect_vol;
- x -= 106;
- }
-
- new_vol = min(max(x-21,0)*2,127);
- if (new_vol != *vol) {
- *vol = new_vol;
- if (vol == &msf.music_vol)
- MusicVolumeChanged(new_vol);
- SetWindowDirty(w);
- }
-
- _left_button_clicked = false;
- } break;
- case 10: //toggle shuffle
- msf.shuffle ^= 1;
- StopMusic();
- SelectSongToPlay();
- break;
- case 11: //show track selection
- ShowMusicTrackSelection();
- break;
- case 12: case 13: case 14: case 15: case 16: case 17: // playlist
- msf.playlist = e->we.click.widget - 12;
- SetWindowDirty(w);
- InvalidateWindow(WC_MUSIC_TRACK_SELECTION, 0);
- StopMusic();
- SelectSongToPlay();
- break;
- }
- break;
-
- case WE_MOUSELOOP:
- InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 7);
- break;
- }
-
-}
-
-static const Widget _music_window_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, 14, 11, 299, 0, 13, STR_01D2_JAZZ_JUKEBOX, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 0, 21, 14, 35, SPR_IMG_SKIP_TO_PREV, STR_01DE_SKIP_TO_PREVIOUS_TRACK},
-{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 22, 43, 14, 35, SPR_IMG_SKIP_TO_NEXT, STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION},
-{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 44, 65, 14, 35, SPR_IMG_STOP_MUSIC, STR_01E0_STOP_PLAYING_MUSIC},
-{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 66, 87, 14, 35, SPR_IMG_PLAY_MUSIC, STR_01E1_START_PLAYING_MUSIC},
-{ WWT_PANEL, RESIZE_NONE, 14, 88, 299, 14, 35, 0x0, STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC},
-{ WWT_PANEL, RESIZE_NONE, 14, 186, 201, 15, 34, 0x0, STR_NULL},
-{ WWT_PANEL, RESIZE_NONE, 14, 0, 299, 36, 57, 0x0, STR_NULL},
-{ WWT_PANEL, RESIZE_NONE, 14, 59, 240, 45, 53, 0x0, STR_NULL},
-{ WWT_PUSHBTN, RESIZE_NONE, 14, 6, 55, 42, 49, 0x0, STR_01FB_TOGGLE_PROGRAM_SHUFFLE},
-{ WWT_PUSHBTN, RESIZE_NONE, 14, 244, 293, 42, 49, 0x0, STR_01FC_SHOW_MUSIC_TRACK_SELECTION},
-{ WWT_PUSHBTN, RESIZE_NONE, 14, 0, 49, 58, 65, 0x0, STR_01F3_SELECT_ALL_TRACKS_PROGRAM},
-{ WWT_PUSHBTN, RESIZE_NONE, 14, 50, 99, 58, 65, 0x0, STR_01F4_SELECT_OLD_STYLE_MUSIC},
-{ WWT_PUSHBTN, RESIZE_NONE, 14, 100, 149, 58, 65, 0x0, STR_01F5_SELECT_NEW_STYLE_MUSIC},
-{ WWT_PUSHBTN, RESIZE_NONE, 14, 150, 199, 58, 65, 0x0, STR_0330_SELECT_EZY_STREET_STYLE},
-{ WWT_PUSHBTN, RESIZE_NONE, 14, 200, 249, 58, 65, 0x0, STR_01F6_SELECT_CUSTOM_1_USER_DEFINED},
-{ WWT_PUSHBTN, RESIZE_NONE, 14, 250, 299, 58, 65, 0x0, STR_01F7_SELECT_CUSTOM_2_USER_DEFINED},
-{ WIDGETS_END},
-};
-
-static const WindowDesc _music_window_desc = {
- 0, 22, 300, 66,
- WC_MUSIC_WINDOW,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
- _music_window_widgets,
- MusicWindowWndProc
-};
-
-void ShowMusicWindow(void)
-{
- AllocateWindowDescFront(&_music_window_desc, 0);
-}