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authortron <tron@openttd.org>2005-01-03 19:06:16 +0000
committertron <tron@openttd.org>2005-01-03 19:06:16 +0000
commitafb6e5441d94b4be5ebc5655406b0c18af5af74a (patch)
treee6c9f00b3adce8e1076c2a8d561816f4dd34b478 /music_gui.c
parentc0702318d27d327e449b7f954dd15c0e46403f5c (diff)
downloadopenttd-afb6e5441d94b4be5ebc5655406b0c18af5af74a.tar.xz
(svn r1345) Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide
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