summaryrefslogtreecommitdiff
path: root/music
diff options
context:
space:
mode:
authortron <tron@openttd.org>2005-07-26 06:59:48 +0000
committertron <tron@openttd.org>2005-07-26 06:59:48 +0000
commited2e3c77afc8baf0d9ff19c857173e37275aed92 (patch)
treed424304b5947a62092a374dd4d96c1bacc11f0b7 /music
parent09204dcf44ce2b4a494f36e78bd77c1c46ef7d2a (diff)
downloadopenttd-ed2e3c77afc8baf0d9ff19c857173e37275aed92.tar.xz
(svn r2712) Overhaul DirectMusic MIDI backend:
- Merge the .c and .cpp part into one file - Properly deinitialize at the end - Remove "experimental" status - Miscellaneous smaller changes -Fix: Volume control works now
Diffstat (limited to 'music')
-rw-r--r--music/dmusic.c114
-rw-r--r--music/dmusic.cpp226
-rw-r--r--music/dmusic2.cpp313
3 files changed, 226 insertions, 427 deletions
diff --git a/music/dmusic.c b/music/dmusic.c
deleted file mode 100644
index 357b667b3..000000000
--- a/music/dmusic.c
+++ /dev/null
@@ -1,114 +0,0 @@
-/* $Id$ */
-
-/*********************************************************************
- * OpenTTD: An Open Source Transport Tycoon Deluxe clone *
- * Copyright (c) 2002-2004 OpenTTD Developers. All Rights Reserved. *
- * *
- * Web site: http://openttd.sourceforge.net/ *
- *********************************************************************/
-
-/*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-/* DirectMusic driver for Win32 */
-/* Based on dxmci from TTDPatch */
-
-#include "../stdafx.h"
-
-#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
-
-#include "../openttd.h"
-#include "../string.h"
-#include "../variables.h"
-#include "../sound.h"
-#include "dmusic.h"
-
-static const char * DMusicMidiStart(const char * const *parm);
-static void DMusicMidiStop(void);
-static void DMusicMidiPlaySong(const char *filename);
-static void DMusicMidiStopSong(void);
-static bool DMusicMidiIsSongPlaying(void);
-static void DMusicMidiSetVolume(byte vol);
-
-const HalMusicDriver _dmusic_midi_driver = {
- DMusicMidiStart,
- DMusicMidiStop,
- DMusicMidiPlaySong,
- DMusicMidiStopSong,
- DMusicMidiIsSongPlaying,
- DMusicMidiSetVolume,
-};
-
-extern bool LoadMIDI (char *directory, char *filename);
-extern bool InitDirectMusic (void);
-extern void ReleaseSegment (void);
-extern void ShutdownDirectMusic (void);
-extern bool LoadMIDI (char *directory, char *filename);
-extern void PlaySegment (void);
-extern void StopSegment (void);
-extern bool IsSegmentPlaying (void);
-extern void SetVolume (long);
-
-static bool seeking = false;
-
-static const char * DMusicMidiStart(const char * const *parm)
-{
- return InitDirectMusic() ? NULL : "Unable to initialize DirectMusic";
-}
-
-static void DMusicMidiStop(void)
-{
- StopSegment();
-}
-
-static void DMusicMidiPlaySong(const char *filename)
-{
- char *pos;
- char dir[MAX_PATH];
- char file[MAX_PATH];
-
- // split full path into directory and file components
- ttd_strlcpy(dir, filename, MAX_PATH);
- pos = strrchr(dir, '\\') + 1;
- ttd_strlcpy(file, pos, MAX_PATH);
- *pos = '\0';
-
- LoadMIDI(dir, file);
- PlaySegment();
- seeking = true;
-}
-
-static void DMusicMidiStopSong(void)
-{
- StopSegment();
-}
-
-static bool DMusicMidiIsSongPlaying(void)
-{
- /* Not the nicest code, but there is a short delay before playing actually
- * starts. OpenTTD makes no provision for this. */
- if (!IsSegmentPlaying() && seeking) return true;
- if (IsSegmentPlaying()) seeking = false;
-
- return IsSegmentPlaying();
-}
-
-static void DMusicMidiSetVolume(byte vol)
-{
- SetVolume(vol);
-}
-
-#endif /* WIN32_ENABLE_DIRECTMUSIC_SUPPORT */
diff --git a/music/dmusic.cpp b/music/dmusic.cpp
new file mode 100644
index 000000000..9f4f0c10d
--- /dev/null
+++ b/music/dmusic.cpp
@@ -0,0 +1,226 @@
+/* $Id$ */
+
+#include "../stdafx.h"
+
+#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
+
+extern "C" {
+ #include "../openttd.h"
+ #include "../debug.h"
+ #include "../win32.h"
+ #include "dmusic.h"
+}
+
+#include <windows.h>
+#include <dmksctrl.h>
+#include <dmusici.h>
+#include <dmusicc.h>
+#include <dmusicf.h>
+
+
+// the performance object controls manipulation of the segments
+static IDirectMusicPerformance* performance = NULL;
+
+// the loader object can load many types of DMusic related files
+static IDirectMusicLoader* loader = NULL;
+
+// the segment object is where the MIDI data is stored for playback
+static IDirectMusicSegment* segment = NULL;
+
+static bool seeking = false;
+
+
+#define M(x) x "\0"
+static const char ole_files[] =
+ M("ole32.dll")
+ M("CoCreateInstance")
+ M("CoInitialize")
+ M("CoUninitialize")
+ M("")
+;
+#undef M
+
+struct ProcPtrs {
+ unsigned long (WINAPI * CoCreateInstance)(REFCLSID rclsid, LPUNKNOWN pUnkOuter, DWORD dwClsContext, REFIID riid, LPVOID* ppv);
+ HRESULT (WINAPI * CoInitialize)(LPVOID pvReserved);
+ void (WINAPI * CoUninitialize)();
+};
+
+static ProcPtrs proc;
+
+
+static const char* DMusicMidiStart(const char* const* parm)
+{
+ if (performance != NULL) return NULL;
+
+ if (proc.CoCreateInstance == NULL) {
+ if (!LoadLibraryList((Function*)&proc, ole_files))
+ return "ole32.dll load failed";
+ }
+
+ // Initialize COM
+ if (FAILED(proc.CoInitialize(NULL))) {
+ return "COM initialization failed";
+ }
+
+ // create the performance object
+ if (FAILED(proc.CoCreateInstance(
+ CLSID_DirectMusicPerformance,
+ NULL,
+ CLSCTX_INPROC,
+ IID_IDirectMusicPerformance,
+ (LPVOID*)&performance
+ ))) {
+ proc.CoUninitialize();
+ return "Failed to create the performance object";
+ }
+
+ // initialize it
+ if (FAILED(performance->Init(NULL, NULL, NULL))) {
+ performance->Release();
+ performance = NULL;
+ proc.CoUninitialize();
+ return "Failed to initialize performance object";
+ }
+
+ // choose default Windows synth
+ if (FAILED(performance->AddPort(NULL))) {
+ performance->CloseDown();
+ performance->Release();
+ performance = NULL;
+ proc.CoUninitialize();
+ return "AddPort failed";
+ }
+
+ // create the loader object; this will be used to load the MIDI file
+ if (FAILED(proc.CoCreateInstance(
+ CLSID_DirectMusicLoader,
+ NULL,
+ CLSCTX_INPROC,
+ IID_IDirectMusicLoader,
+ (LPVOID*)&loader
+ ))) {
+ performance->CloseDown();
+ performance->Release();
+ performance = NULL;
+ proc.CoUninitialize();
+ return "Failed to create loader object";
+ }
+
+ return NULL;
+}
+
+
+static void DMusicMidiStop(void)
+{
+ /* release everything but the segment, which the performance
+ * will release automatically (and it'll crash if it's been
+ * released already) */
+
+ seeking = false;
+
+ loader->Release();
+ loader = NULL;
+
+ performance->CloseDown();
+ performance->Release();
+ performance = NULL;
+
+ segment = NULL;
+
+ proc.CoUninitialize();
+}
+
+
+static void DMusicMidiPlaySong(const char* filename)
+{
+ // set up the loader object info
+ DMUS_OBJECTDESC obj_desc;
+ ZeroMemory(&obj_desc, sizeof(obj_desc));
+ obj_desc.dwSize = sizeof(obj_desc);
+ obj_desc.guidClass = CLSID_DirectMusicSegment;
+ obj_desc.dwValidData = DMUS_OBJ_CLASS | DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH;
+ MultiByteToWideChar(
+ CP_ACP, MB_PRECOMPOSED,
+ filename, -1,
+ obj_desc.wszFileName, lengthof(obj_desc.wszFileName)
+ );
+
+ // release the existing segment if we have any
+ if (segment != NULL) {
+ segment->Release();
+ segment = NULL;
+ }
+
+ // make a new segment
+ if (FAILED(loader->GetObject(
+ &obj_desc, IID_IDirectMusicSegment, (LPVOID*)&segment
+ ))) {
+ DEBUG(misc, 0) ("DirectMusic: Get object failed");
+ return;
+ }
+
+ // tell the segment what kind of data it contains
+ if (FAILED(segment->SetParam(
+ GUID_StandardMIDIFile, 0xFFFFFFFF, 0, 0, performance
+ ))) {
+ DEBUG(misc, 0) ("DirectMusic: SetParam (MIDI file) failed");
+ return;
+ }
+
+ // tell the segment to 'download' the instruments
+ if (FAILED(segment->SetParam(GUID_Download, 0xFFFFFFFF, 0, 0, performance))) {
+ DEBUG(misc, 0) ("DirectMusic: Failed to download instruments");
+ return;
+ }
+
+ // start playing the MIDI file
+ if (FAILED(performance->PlaySegment(segment, 0, 0, NULL))) {
+ DEBUG(misc, 0) ("DirectMusic: PlaySegment failed");
+ return;
+ }
+
+ seeking = true;
+}
+
+
+static void DMusicMidiStopSong(void)
+{
+ if (FAILED(performance->Stop(segment, NULL, 0, 0))) {
+ DEBUG(misc, 0) ("DirecMusic: StopSegment failed");
+ }
+ seeking = false;
+}
+
+
+static bool DMusicMidiIsSongPlaying(void)
+{
+ /* Not the nicest code, but there is a short delay before playing actually
+ * starts. OpenTTD makes no provision for this. */
+ if (performance->IsPlaying(segment, NULL) == S_OK) {
+ seeking = false;
+ return true;
+ } else {
+ return seeking;
+ }
+}
+
+
+static void DMusicMidiSetVolume(byte vol)
+{
+ // 0 - 127 -> -2000 - 0
+ long db = vol * 2000 / 127 - 2000;
+ performance->SetGlobalParam(GUID_PerfMasterVolume, &db, sizeof(db));
+}
+
+
+extern "C" const HalMusicDriver _dmusic_midi_driver = {
+ DMusicMidiStart,
+ DMusicMidiStop,
+ DMusicMidiPlaySong,
+ DMusicMidiStopSong,
+ DMusicMidiIsSongPlaying,
+ DMusicMidiSetVolume,
+};
+
+#endif
diff --git a/music/dmusic2.cpp b/music/dmusic2.cpp
deleted file mode 100644
index b6f722289..000000000
--- a/music/dmusic2.cpp
+++ /dev/null
@@ -1,313 +0,0 @@
-/* $Id$ */
-
-/*********************************************************************
- * OpenTTD: An Open Source Transport Tycoon Deluxe clone *
- * Copyright (c) 2002-2004 OpenTTD Developers. All Rights Reserved. *
- * *
- * Web site: http://openttd.sourceforge.net/ *
- *********************************************************************/
-
-/*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-/* DirectMusic driver for Win32 */
-/* Based on dxmci from TTDPatch */
-
-#include "../stdafx.h"
-
-#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
-
-// for gcc, the GUIDs are available in a library instead
-#ifndef __GNUC__
-#define INITGUID
-#endif
-
-#ifdef __cplusplus
- extern "C" {
-#endif
-
-#include "../openttd.h"
-#include "../debug.h"
-
-#ifdef __cplusplus
- }
-#endif
-
-#include <windows.h>
-#include <stdio.h>
-
-#include <dmksctrl.h>
-#include <dmusici.h>
-#include <dmusicc.h>
-#include <dmusicf.h>
-
-#define MSGBOX(output) DEBUG(misc, 0) ("DirectMusic driver: %s\n", output); //MessageBox(NULL, output, "dxmci",MB_OK);
-
-static void MultiToWide(WCHAR* to, const char* from)
-{
- MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, from, -1, to, _MAX_PATH);
-}
-
-// the performance object controls manipulation of the segments
-static IDirectMusicPerformance *performance = NULL;
-
-// the segment object is where the MIDI data is stored for playback
-static IDirectMusicSegment *segment = NULL;
-
-// the loader bject can load many types of DMusic related files
-static IDirectMusicLoader *loader = NULL;
-
-// whether we've initialized COM or not (when deciding whether to shut down)
-static int COMInitialized = 0;
-
-
-extern "C" bool LoadLibraryList(void **proc, const char *dll);
-
-// Use lazy linking
-struct ProcPtrs {
- unsigned long (WINAPI *CoCreateInstance)(REFCLSID rclsid, LPUNKNOWN pUnkOuter, DWORD dwClsContext, REFIID riid, LPVOID * ppv);
- HRESULT (WINAPI *CoInitialize)( LPVOID pvReserved );
- void (WINAPI *CoUninitialize)( );
-};
-
-#define M(x) x "\0"
-static const char ole_files[] =
- M("ole32.dll")
- M("CoCreateInstance")
- M("CoInitialize")
- M("CoUninitialize")
- M("")
-;
-#undef M
-
-
-static ProcPtrs _proc;
-
-static bool LoadOleDLL(void)
-{
- if (_proc.CoCreateInstance != NULL)
- return true;
- if (!LoadLibraryList((void**)&_proc, ole_files))
- return false;
- return true;
-}
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-// Initialize COM and DirectMusic
-bool InitDirectMusic(void)
-{
- if (NULL != performance)
- return true;
-
- // Initialize COM
- if (!COMInitialized) {
- if (!LoadOleDLL()) {
- MSGBOX("ole32.dll load failed");
- return false;
- }
-
- _proc.CoInitialize(NULL);
- COMInitialized = 1;
- }
-
- // Create the performance object via CoCreateInstance
- if (FAILED(_proc.CoCreateInstance(
- CLSID_DirectMusicPerformance,
- NULL,
- CLSCTX_INPROC,
- IID_IDirectMusicPerformance,
- (LPVOID*)&performance
- ))) {
- MSGBOX("Failed to create the performance object");
- return false;
- }
-
- // Initialize it
- if (FAILED(performance->Init(NULL, NULL, NULL))) {
- MSGBOX("Failed to initialize performance object");
- return false;
- }
-
- // Choose default Windows synth
- if (FAILED(performance->AddPort(NULL))) {
- MSGBOX("AddPort failed");
- return false;
- }
-
- // now we'll create the loader object. This will be used to load the
- // midi file for our demo. Again, we need to use CoCreateInstance
- // and pass the appropriate ID parameters
- if (FAILED(_proc.CoCreateInstance(
- CLSID_DirectMusicLoader,
- NULL,
- CLSCTX_INPROC,
- IID_IDirectMusicLoader,
- (LPVOID*)&loader
- ))) {
- MSGBOX("Failed to create loader object");
- return false;
- }
-
- // that's it for initialization. If we made it this far we
- // were successful.
- return true;
-}
-
-// Releases memory used by all of the initialized
-// DirectMusic objects in the program
-void ReleaseSegment(void)
-{
- if (NULL != segment) {
- segment->Release();
- segment = NULL;
- }
-}
-
-void ShutdownDirectMusic(void)
-{
- // release everything but the segment, which the performance
- // will release automatically (and it'll crash if it's been
- // released already)
-
- if (NULL != loader) {
- loader->Release();
- loader = NULL;
- }
-
- if (NULL != performance) {
- performance->CloseDown();
- performance->Release();
- performance = NULL;
- }
-
- if (COMInitialized) {
- _proc.CoUninitialize();
- COMInitialized = 0;
- }
-}
-
-// Load MIDI file for playing
-bool LoadMIDI(const char *directory, const char *filename)
-{
- DMUS_OBJECTDESC obj_desc;
- WCHAR w_directory[_MAX_PATH]; // utf-16 version of the directory name.
- WCHAR w_filename[_MAX_PATH]; // utf-16 version of the file name
-
- if (NULL == performance)
- return false;
-
- MultiToWide(w_directory, directory);
-
- if (FAILED(loader->SetSearchDirectory(
- GUID_DirectMusicAllTypes, w_directory, FALSE
- ))) {
- MSGBOX("LoadMIDI: SetSearchDirectory failed");
- return false;
- }
-
- // set up the loader object info
- ZeroMemory(&obj_desc, sizeof(obj_desc));
- obj_desc.dwSize = sizeof(obj_desc);
-
- MultiToWide(w_filename, filename);
- obj_desc.guidClass = CLSID_DirectMusicSegment;
-
- wcscpy(obj_desc.wszFileName, w_filename);
- obj_desc.dwValidData = DMUS_OBJ_CLASS | DMUS_OBJ_FILENAME;
-
- // release the existing segment if we have any
- if (NULL != segment)
- ReleaseSegment();
-
- // and make a new segment
- if (FAILED(loader->GetObject(
- &obj_desc, IID_IDirectMusicSegment, (LPVOID*)&segment
- ))) {
- MSGBOX("LoadMIDI: Get object failed");
- return false;
- }
-
- // next we need to tell the segment what kind of data it contains. We do this
- // with the IDirectMusicSegment::SetParam function.
- if (FAILED(segment->SetParam(
- GUID_StandardMIDIFile, 0xFFFFFFFF, 0, 0, performance
- ))) {
- MSGBOX("LoadMIDI: SetParam (MIDI file) failed");
- return false;
- }
-
- // finally, we need to tell the segment to 'download' the instruments
- if (FAILED(segment->SetParam(GUID_Download, 0xFFFFFFFF, 0, 0, performance))) {
- MSGBOX("LoadMIDI: Failed to download instruments");
- return false;
- }
-
- // at this point, the MIDI file is loaded and ready to play!
- return true;
-}
-
-// Start playing the MIDI file
-void PlaySegment(void)
-{
- if (NULL == performance)
- return;
-
- if (FAILED(performance->PlaySegment(segment, 0, 0, NULL))) {
- MSGBOX("PlaySegment failed");
- }
-}
-
-// Stop playing
-void StopSegment(void)
-{
- if (NULL == performance || NULL == segment)
- return;
-
- if (FAILED(performance->Stop(segment, NULL, 0, 0))) {
- MSGBOX("StopSegment failed");
- }
-}
-
-// Find out whether playing has started or stopped
-bool IsSegmentPlaying(void)
-{
- if (NULL == performance || NULL == segment)
- return false;
-
- // IsPlaying return S_OK if the segment is currently playing
- return performance->IsPlaying(segment, NULL) == S_OK;
-}
-
-void SetVolume(long vol)
-{
- long db;
-
- if (performance == NULL && !InitDirectMusic())
- return;
-
- db = ((vol >> 21) & 0x7ff) - 1000;
- performance->SetGlobalParam(GUID_PerfMasterVolume, &db, sizeof(db));
-}
-
-#if defined(__cplusplus)
-}
-#endif
-
-#endif /* WIN32_ENABLE_DIRECTMUSIC_SUPPORT */