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author | peter1138 <peter1138@openttd.org> | 2006-02-07 18:57:16 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2006-02-07 18:57:16 +0000 |
commit | 66fcdc5e6d014e57dadf2f420e91d2fc4643131f (patch) | |
tree | 298afe9585d01cd4b86ea70cd5ada7ff80bb0777 /music/null_m.c | |
parent | fbd78c818510a9b0da1e88de34cbcc3f5ac23866 (diff) | |
download | openttd-66fcdc5e6d014e57dadf2f420e91d2fc4643131f.tar.xz |
(svn r3571) - When loading a game, call TrainConsistChanged() for each train head separately before updating images, as v->first is used extensively in GetTrainImage() for custom graphics. This gives a significant speed improvement on loading a game.
Diffstat (limited to 'music/null_m.c')
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