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authorDarkvater <darkvater@openttd.org>2006-10-14 22:31:18 +0000
committerDarkvater <darkvater@openttd.org>2006-10-14 22:31:18 +0000
commit6b6d908308c9aaf32f7b99500715319aaab1a51c (patch)
tree52f21281bd10b45ef340a15357a04bf130b9b554 /misc_cmd.c
parent9732c129c16dea48e69188b75c2e39f9faacf86f (diff)
downloadopenttd-6b6d908308c9aaf32f7b99500715319aaab1a51c.tar.xz
(svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
actual playable player (< MAX_PLAYERS) or not.
Diffstat (limited to 'misc_cmd.c')
-rw-r--r--misc_cmd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/misc_cmd.c b/misc_cmd.c
index 342cbbbe3..4293706ba 100644
--- a/misc_cmd.c
+++ b/misc_cmd.c
@@ -291,7 +291,7 @@ int32 CmdGiveMoney(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/* You can only transfer funds that is in excess of your loan */
if (p->money64 - p->current_loan < amount || amount <= 0) return CMD_ERROR;
- if (!_networking || p2 >= MAX_PLAYERS) return CMD_ERROR;
+ if (!_networking || !IsValidPlayer((PlayerID)p2)) return CMD_ERROR;
if (flags & DC_EXEC) {
/* Add money to player */