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authordarkvater <darkvater@openttd.org>2005-01-24 21:33:44 +0000
committerdarkvater <darkvater@openttd.org>2005-01-24 21:33:44 +0000
commite05f961eed4e8165a5089e5e7bf957fdde82c17e (patch)
tree072693334d01c3db01a4ab15ab7ec9a69ece0bcf /misc_cmd.c
parent6151c1044ad4355570c44c3d6d1a49aaf47c755d (diff)
downloadopenttd-e05f961eed4e8165a5089e5e7bf957fdde82c17e.tar.xz
(svn r1648) -Fix: server can now pause and unpause a game through the console. Use 'pause' and 'unpause'
Diffstat (limited to 'misc_cmd.c')
-rw-r--r--misc_cmd.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/misc_cmd.c b/misc_cmd.c
index 865324acc..67d4d958f 100644
--- a/misc_cmd.c
+++ b/misc_cmd.c
@@ -175,8 +175,8 @@ int32 CmdChangePresidentName(int x, int y, uint32 flags, uint32 p1, uint32 p2)
int32 CmdPause(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
if (flags & DC_EXEC) {
- _pause += p1?1:-1;
- if(_pause==(byte)-1) _pause = 0;
+ _pause += (p1 == 1) ? 1 : -1;
+ if (_pause == (byte)-1) _pause = 0;
InvalidateWindow(WC_STATUS_BAR, 0);
InvalidateWindow(WC_MAIN_TOOLBAR, 0);
}