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authorDarkvater <darkvater@openttd.org>2005-05-11 00:00:27 +0000
committerDarkvater <darkvater@openttd.org>2005-05-11 00:00:27 +0000
commit5e6923e9369a5a531d9b64da45fcfcc91f7687de (patch)
tree52f7adfab821276fb325d32c2907e8ab6461f2a5 /misc_cmd.c
parentfe223eccf40cd7cf1d81053c5565e9cdbffe414c (diff)
downloadopenttd-5e6923e9369a5a531d9b64da45fcfcc91f7687de.tar.xz
(svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
- CodeChange: To correctly accept engine-prototypes, the best-player checking has been moved to its own function, I hope it functions the same as before. - CodeChange: Added symbolic types of PlayerID, OrderID and EngineID. For engines also added GetEngine() and IsEngineIndex(), similar to the other such functions. - CodeChange: To correctly build industries, some tables have been moved to build_industry.h. The only way to find out currently if an industry is valid in a climate is by looping all industries and checking if it matches. Also to comply with the patch setting build_rawmaterial_industries, it is assumed that these industries do not accept any cargo of any type. This can and probably should changed in the future to some flag in their struct. Also use _opt_ptr instead of _opt. - CodeChange: implemented the HQ checking code inspired by MarkR2 in "[ 1190944 ] Many commands not checked for security". Unfortunately it is impossible to prevent only deleting a HQ by a modified client atm. - CodeChange: For insert order and modify order their parameters are implicitely truncated to 8 bits, instead of the 16 bits said in the comments.
Diffstat (limited to 'misc_cmd.c')
-rw-r--r--misc_cmd.c98
1 files changed, 56 insertions, 42 deletions
diff --git a/misc_cmd.c b/misc_cmd.c
index 1e84edeed..f27d78fa0 100644
--- a/misc_cmd.c
+++ b/misc_cmd.c
@@ -11,10 +11,11 @@
#include "economy.h"
#include "network.h"
-/* p1 = player
- p2 = face
+/** Change the player's face.
+ * @param x,y unused
+ * @param p1 unused
+ * @param p2 face bitmasked
*/
-
int32 CmdSetPlayerFace(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
if (flags & DC_EXEC) {
@@ -24,16 +25,18 @@ int32 CmdSetPlayerFace(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return 0;
}
-/* p1 = player
- * p2 = color
+/** Change the player's company-colour
+ * @param x,y unused
+ * @param p1 unused
+ * @param p2 new colour for vehicles, property, etc.
*/
int32 CmdSetPlayerColor(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
- Player *p,*pp;
+ Player *p, *pp;
p = GetPlayer(_current_player);
- /* ensure no dups */
+ /* Ensure no two companies have the same colour */
FOR_ALL_PLAYERS(pp) {
if (pp->is_active && pp != p && pp->player_color == (byte)p2)
return CMD_ERROR;
@@ -47,10 +50,14 @@ int32 CmdSetPlayerColor(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return 0;
}
+/** Increase the loan of your company.
+ * @param x,y unused
+ * @param p1 unused
+ * @param p2 when set, loans the maximum amount in one go (press CTRL)
+ */
int32 CmdIncreaseLoan(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Player *p;
- int32 size;
p = GetPlayer(_current_player);
@@ -60,13 +67,11 @@ int32 CmdIncreaseLoan(int x, int y, uint32 flags, uint32 p1, uint32 p2)
}
if (flags & DC_EXEC) {
- if (p2)
- size = _economy.max_loan - p->current_loan;
- else
- size = IS_HUMAN_PLAYER(_current_player) ? 10000 : 50000;
+ /* Loan the maximum amount or not? */
+ int32 loan = (p2) ? _economy.max_loan - p->current_loan : IS_HUMAN_PLAYER(_current_player) ? 10000 : 50000;
- p->money64 += size;
- p->current_loan += size;
+ p->money64 += loan;
+ p->current_loan += loan;
UpdatePlayerMoney32(p);
InvalidatePlayerWindows(p);
}
@@ -74,55 +79,61 @@ int32 CmdIncreaseLoan(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return 0;
}
+/** Decrease the loan of your company.
+ * @param x,y unused
+ * @param p1 unused
+ * @param p2 when set, pays back the maximum loan permitting money (press CTRL)
+ */
int32 CmdDecreaseLoan(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Player *p;
- int32 size;
+ int32 loan;
p = GetPlayer(_current_player);
- if (p->current_loan == 0)
- return_cmd_error(STR_702D_LOAN_ALREADY_REPAYED);
-
- size = p->current_loan;
-
- // p2 is true while CTRL is pressed (repay all possible loan, or max money you have)
- if (!p2) {
- if (_patches.ainew_active)
- size = min(size, 10000);
- else
- size = min(size, IS_HUMAN_PLAYER(_current_player) ? 10000 : 50000);
- } else { // only repay in chunks of 10K
- size = min(size, p->player_money);
- size = max(size, 10000);
- size -= size % 10000;
+ if (p->current_loan == 0) return_cmd_error(STR_702D_LOAN_ALREADY_REPAYED);
+
+ loan = p->current_loan;
+
+ /* p2 is true while CTRL is pressed (repay all possible loan, or max money you have)
+ * Repay any loan in chunks of 10.000 pounds */
+ if (p2) {
+ loan = min(loan, p->player_money);
+ loan = max(loan, 10000);
+ loan -= loan % 10000;
+ } else {
+ loan = (_patches.ainew_active) ? min(loan, 10000) : min(loan, IS_HUMAN_PLAYER(_current_player) ? 10000 : 50000);
}
- if (p->player_money < size) {
- SetDParam(0, size);
+ if (p->player_money < loan) {
+ SetDParam(0, loan);
return_cmd_error(STR_702E_REQUIRED);
}
if (flags & DC_EXEC) {
- p->money64 -= size;
- p->current_loan -= size;
+ p->money64 -= loan;
+ p->current_loan -= loan;
UpdatePlayerMoney32(p);
InvalidatePlayerWindows(p);
}
return 0;
}
+/** Change the name of the company.
+ * @param x,y unused
+ * @param p1 unused
+ * @param p2 unused
+ */
int32 CmdChangeCompanyName(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
StringID str,old_str;
Player *p;
str = AllocateNameUnique((const char*)_decode_parameters, 4);
- if (str == 0)
- return CMD_ERROR;
+ if (str == 0) return CMD_ERROR;
if (flags & DC_EXEC) {
- p = DEREF_PLAYER(p1);
+ p = DEREF_PLAYER(_current_player);
old_str = p->name_1;
p->name_1 = str;
DeleteName(old_str);
@@ -134,24 +145,27 @@ int32 CmdChangeCompanyName(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return 0;
}
+/** Change the name of the president.
+ * @param x,y unused
+ * @param p1 unused
+ * @param p2 unused
+ */
int32 CmdChangePresidentName(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
StringID str,old_str;
Player *p;
str = AllocateNameUnique((const char*)_decode_parameters, 4);
- if (str == 0)
- return CMD_ERROR;
+ if (str == 0) return CMD_ERROR;
if (flags & DC_EXEC) {
- p = DEREF_PLAYER(p1);
+ p = DEREF_PLAYER(_current_player);
old_str = p->president_name_1;
p->president_name_1 = str;
DeleteName(old_str);
if (p->name_1 == STR_SV_UNNAMED) {
- ttd_strlcat(
- (char*)_decode_parameters, " Transport", sizeof(_decode_parameters));
+ ttd_strlcat((char*)_decode_parameters, " Transport", sizeof(_decode_parameters));
DoCommandByTile(0, p1, 0, DC_EXEC, CMD_CHANGE_COMPANY_NAME);
}
MarkWholeScreenDirty();