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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /misc.c
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'misc.c')
-rw-r--r--misc.c634
1 files changed, 0 insertions, 634 deletions
diff --git a/misc.c b/misc.c
deleted file mode 100644
index fd3a74b79..000000000
--- a/misc.c
+++ /dev/null
@@ -1,634 +0,0 @@
-/* $Id$ */
-
-#include "stdafx.h"
-#include "openttd.h"
-#include "currency.h"
-#include "functions.h"
-#include "news.h"
-#include "player.h"
-#include "string.h"
-#include "table/strings.h"
-#include "table/sprites.h"
-#include "map.h"
-#include "vehicle.h"
-#include "saveload.h"
-#include "engine.h"
-#include "vehicle_gui.h"
-#include "variables.h"
-#include "ai/ai.h"
-#include "table/landscape_const.h"
-#include "date.h"
-
-char _name_array[512][32];
-
-#ifndef MERSENNE_TWISTER
-
-#ifdef RANDOM_DEBUG
-#include "network/network_data.h"
-uint32 DoRandom(int line, const char *file)
-#else // RANDOM_DEBUG
-uint32 Random(void)
-#endif // RANDOM_DEBUG
-{
-
-uint32 s;
-uint32 t;
-
-#ifdef RANDOM_DEBUG
- if (_networking && (DEREF_CLIENT(0)->status != STATUS_INACTIVE || !_network_server))
- printf("Random [%d/%d] %s:%d\n",_frame_counter, _current_player, file, line);
-#endif
-
- s = _random_seeds[0][0];
- t = _random_seeds[0][1];
- _random_seeds[0][0] = s + ROR(t ^ 0x1234567F, 7) + 1;
- return _random_seeds[0][1] = ROR(s, 3) - 1;
-}
-#endif // MERSENNE_TWISTER
-
-#if defined(RANDOM_DEBUG) && !defined(MERSENNE_TWISTER)
-uint DoRandomRange(uint max, int line, const char *file)
-{
- return GB(DoRandom(line, file), 0, 16) * max >> 16;
-}
-#else
-uint RandomRange(uint max)
-{
- return GB(Random(), 0, 16) * max >> 16;
-}
-#endif
-
-
-uint32 InteractiveRandom(void)
-{
- uint32 t = _random_seeds[1][1];
- uint32 s = _random_seeds[1][0];
- _random_seeds[1][0] = s + ROR(t ^ 0x1234567F, 7) + 1;
- return _random_seeds[1][1] = ROR(s, 3) - 1;
-}
-
-uint InteractiveRandomRange(uint max)
-{
- return GB(InteractiveRandom(), 0, 16) * max >> 16;
-}
-
-void InitializeVehicles(void);
-void InitializeWaypoints(void);
-void InitializeDepots(void);
-void InitializeEngines(void);
-void InitializeOrders(void);
-void InitializeClearLand(void);
-void InitializeRailGui(void);
-void InitializeRoadGui(void);
-void InitializeAirportGui(void);
-void InitializeDockGui(void);
-void InitializeIndustries(void);
-void InitializeMainGui(void);
-void InitializeLandscape(void);
-void InitializeTowns(void);
-void InitializeTrees(void);
-void InitializeSigns(void);
-void InitializeStations(void);
-static void InitializeNameMgr(void);
-void InitializePlayers(void);
-static void InitializeCheats(void);
-void InitializeNPF(void);
-
-void InitializeGame(int mode, uint size_x, uint size_y)
-{
- AllocateMap(size_x, size_y);
-
- AddTypeToEngines(); // make sure all engines have a type
-
- SetObjectToPlace(SPR_CURSOR_ZZZ, 0, 0, 0);
-
- _pause = 0;
- _fast_forward = 0;
- _tick_counter = 0;
- _date_fract = 0;
- _cur_tileloop_tile = 0;
-
- if ((mode & IG_DATE_RESET) == IG_DATE_RESET) {
- SetDate(ConvertYMDToDate(_patches.starting_year, 0, 1));
- }
-
- InitializeEngines();
- InitializeVehicles();
- InitializeWaypoints();
- InitializeDepots();
- InitializeOrders();
-
- InitNewsItemStructs();
- InitializeLandscape();
- InitializeClearLand();
- InitializeRailGui();
- InitializeRoadGui();
- InitializeAirportGui();
- InitializeDockGui();
- InitializeTowns();
- InitializeTrees();
- InitializeSigns();
- InitializeStations();
- InitializeIndustries();
- InitializeMainGui();
-
- InitializeNameMgr();
- InitializeVehiclesGuiList();
- InitializeTrains();
- InitializeNPF();
-
- AI_Initialize();
- InitializePlayers();
- InitializeCheats();
-
- InitTextEffects();
- InitTextMessage();
- InitializeAnimatedTiles();
-
- InitializeLandscapeVariables(false);
-
- ResetObjectToPlace();
-}
-
-bool IsCustomName(StringID id)
-{
- return GB(id, 11, 5) == 15;
-}
-
-void DeleteName(StringID id)
-{
- if (IsCustomName(id)) {
- memset(_name_array[id & 0x1FF], 0, sizeof(_name_array[id & 0x1FF]));
- }
-}
-
-char *GetName(char *buff, StringID id, const char* last)
-{
- return strecpy(buff, _name_array[id & ~0x600], last);
-}
-
-
-static void InitializeCheats(void)
-{
- memset(&_cheats, 0, sizeof(Cheats));
-}
-
-
-static void InitializeNameMgr(void)
-{
- memset(_name_array, 0, sizeof(_name_array));
-}
-
-StringID RealAllocateName(const char *name, byte skip, bool check_double)
-{
- char (*free_item)[lengthof(*_name_array)] = NULL;
- char (*i)[lengthof(*_name_array)];
-
- for (i = _name_array; i != endof(_name_array); ++i) {
- if ((*i)[0] == '\0') {
- if (free_item == NULL) free_item = i;
- } else if (check_double && strncmp(*i, name, lengthof(*i) - 1) == 0) {
- _error_message = STR_0132_CHOSEN_NAME_IN_USE_ALREADY;
- return 0;
- }
- }
-
- if (free_item != NULL) {
- ttd_strlcpy(*free_item, name, lengthof(*free_item));
- return (free_item - _name_array) | 0x7800 | (skip << 8);
- } else {
- _error_message = STR_0131_TOO_MANY_NAMES_DEFINED;
- return 0;
- }
-}
-
-void ConvertNameArray(void)
-{
- uint i;
-
- for (i = 0; i < lengthof(_name_array); i++) {
- const char *strfrom = _name_array[i];
- char tmp[sizeof(*_name_array)];
- char *strto = tmp;
-
- for (; *strfrom != '\0'; strfrom++) {
- WChar c = (byte)*strfrom;
- switch (c) {
- case 0xA4: c = 0x20AC; break; // Euro
- case 0xA6: c = 0x0160; break; // S with caron
- case 0xA8: c = 0x0161; break; // s with caron
- case 0xB4: c = 0x017D; break; // Z with caron
- case 0xB8: c = 0x017E; break; // z with caron
- case 0xBC: c = 0x0152; break; // OE ligature
- case 0xBD: c = 0x0153; break; // oe ligature
- case 0xBE: c = 0x0178; break; // Y with diaresis
- default: break;
- }
- if (strto + Utf8CharLen(c) > lastof(tmp)) break;
- strto += Utf8Encode(strto, c);
- }
-
- /* Terminate the new string and copy it back to the name array */
- *strto = '\0';
- memcpy(_name_array[i], tmp, sizeof(*_name_array));
- }
-}
-
-// Calculate constants that depend on the landscape type.
-void InitializeLandscapeVariables(bool only_constants)
-{
- const CargoTypesValues *lpd;
- uint i;
- StringID str;
-
- lpd = &_cargo_types_base_values[_opt.landscape];
-
- for (i = 0; i != NUM_CARGO; i++) {
- _cargoc.sprites[i] = lpd->sprites[i];
-
- str = lpd->names[i];
- _cargoc.names_s[i] = str;
- _cargoc.names_long[i] = (str += 0x40);
- _cargoc.names_short[i] = (str += 0x20);
- _cargoc.weights[i] = lpd->weights[i];
-
- if (!only_constants) {
- _cargo_payment_rates[i] = lpd->initial_cargo_payment[i];
- _cargo_payment_rates_frac[i] = 0;
- }
-
- _cargoc.transit_days_1[i] = lpd->transit_days_table_1[i];
- _cargoc.transit_days_2[i] = lpd->transit_days_table_2[i];
- }
-}
-
-
-
-int FindFirstBit(uint32 value)
-{
- // This is much faster than the one that was before here.
- // Created by Darkvater.. blame him if it is wrong ;)
- // Btw, the macro FINDFIRSTBIT is better to use when your value is
- // not more than 128.
- byte i = 0;
- if (value & 0xffff0000) { value >>= 16; i += 16; }
- if (value & 0x0000ff00) { value >>= 8; i += 8; }
- if (value & 0x000000f0) { value >>= 4; i += 4; }
- if (value & 0x0000000c) { value >>= 2; i += 2; }
- if (value & 0x00000002) { i += 1; }
- return i;
-}
-
-
-static void Save_NAME(void)
-{
- int i;
-
- for (i = 0; i != lengthof(_name_array); ++i) {
- if (_name_array[i][0] != '\0') {
- SlSetArrayIndex(i);
- SlArray(_name_array[i], (uint)strlen(_name_array[i]), SLE_UINT8);
- }
- }
-}
-
-static void Load_NAME(void)
-{
- int index;
-
- while ((index = SlIterateArray()) != -1) {
- SlArray(_name_array[index],SlGetFieldLength(),SLE_UINT8);
- }
-}
-
-static const SaveLoadGlobVarList _date_desc[] = {
- SLEG_CONDVAR(_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
- SLEG_CONDVAR(_date, SLE_INT32, 31, SL_MAX_VERSION),
- SLEG_VAR(_date_fract, SLE_UINT16),
- SLEG_VAR(_tick_counter, SLE_UINT16),
- SLEG_VAR(_vehicle_id_ctr_day, SLE_UINT16),
- SLEG_VAR(_age_cargo_skip_counter, SLE_UINT8),
- SLEG_VAR(_avail_aircraft, SLE_UINT8),
- SLEG_CONDVAR(_cur_tileloop_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
- SLEG_CONDVAR(_cur_tileloop_tile, SLE_UINT32, 6, SL_MAX_VERSION),
- SLEG_VAR(_disaster_delay, SLE_UINT16),
- SLEG_VAR(_station_tick_ctr, SLE_UINT16),
- SLEG_VAR(_random_seeds[0][0], SLE_UINT32),
- SLEG_VAR(_random_seeds[0][1], SLE_UINT32),
- SLEG_CONDVAR(_cur_town_ctr, SLE_FILE_U8 | SLE_VAR_U32, 0, 9),
- SLEG_CONDVAR(_cur_town_ctr, SLE_UINT32, 10, SL_MAX_VERSION),
- SLEG_VAR(_cur_player_tick_index, SLE_FILE_U8 | SLE_VAR_U32),
- SLEG_VAR(_next_competitor_start, SLE_FILE_U16 | SLE_VAR_U32),
- SLEG_VAR(_trees_tick_ctr, SLE_UINT8),
- SLEG_CONDVAR(_pause, SLE_UINT8, 4, SL_MAX_VERSION),
- SLEG_CONDVAR(_cur_town_iter, SLE_UINT32, 11, SL_MAX_VERSION),
- SLEG_END()
-};
-
-// Save load date related variables as well as persistent tick counters
-// XXX: currently some unrelated stuff is just put here
-static void SaveLoad_DATE(void)
-{
- SlGlobList(_date_desc);
-}
-
-
-static const SaveLoadGlobVarList _view_desc[] = {
- SLEG_CONDVAR(_saved_scrollpos_x, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
- SLEG_CONDVAR(_saved_scrollpos_x, SLE_INT32, 6, SL_MAX_VERSION),
- SLEG_CONDVAR(_saved_scrollpos_y, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
- SLEG_CONDVAR(_saved_scrollpos_y, SLE_INT32, 6, SL_MAX_VERSION),
- SLEG_VAR(_saved_scrollpos_zoom, SLE_UINT8),
- SLEG_END()
-};
-
-static void SaveLoad_VIEW(void)
-{
- SlGlobList(_view_desc);
-}
-
-static uint32 _map_dim_x;
-static uint32 _map_dim_y;
-
-static const SaveLoadGlobVarList _map_dimensions[] = {
- SLEG_CONDVAR(_map_dim_x, SLE_UINT32, 6, SL_MAX_VERSION),
- SLEG_CONDVAR(_map_dim_y, SLE_UINT32, 6, SL_MAX_VERSION),
- SLEG_END()
-};
-
-static void Save_MAPS(void)
-{
- _map_dim_x = MapSizeX();
- _map_dim_y = MapSizeY();
- SlGlobList(_map_dimensions);
-}
-
-static void Load_MAPS(void)
-{
- SlGlobList(_map_dimensions);
- AllocateMap(_map_dim_x, _map_dim_y);
-}
-
-static void Load_MAPT(void)
-{
- uint size = MapSize();
- uint i;
-
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- SlArray(buf, lengthof(buf), SLE_UINT8);
- for (j = 0; j != lengthof(buf); j++) _m[i++].type_height = buf[j];
- }
-}
-
-static void Save_MAPT(void)
-{
- uint size = MapSize();
- uint i;
-
- SlSetLength(size);
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].type_height;
- SlArray(buf, lengthof(buf), SLE_UINT8);
- }
-}
-
-static void Load_MAP1(void)
-{
- uint size = MapSize();
- uint i;
-
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- SlArray(buf, lengthof(buf), SLE_UINT8);
- for (j = 0; j != lengthof(buf); j++) _m[i++].m1 = buf[j];
- }
-}
-
-static void Save_MAP1(void)
-{
- uint size = MapSize();
- uint i;
-
- SlSetLength(size);
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m1;
- SlArray(buf, lengthof(buf), SLE_UINT8);
- }
-}
-
-static void Load_MAP2(void)
-{
- uint size = MapSize();
- uint i;
-
- for (i = 0; i != size;) {
- uint16 buf[4096];
- uint j;
-
- SlArray(buf, lengthof(buf),
- /* In those versions the m2 was 8 bits */
- CheckSavegameVersion(5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16
- );
- for (j = 0; j != lengthof(buf); j++) _m[i++].m2 = buf[j];
- }
-}
-
-static void Save_MAP2(void)
-{
- uint size = MapSize();
- uint i;
-
- SlSetLength(size * sizeof(_m[0].m2));
- for (i = 0; i != size;) {
- uint16 buf[4096];
- uint j;
-
- for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m2;
- SlArray(buf, lengthof(buf), SLE_UINT16);
- }
-}
-
-static void Load_MAP3(void)
-{
- uint size = MapSize();
- uint i;
-
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- SlArray(buf, lengthof(buf), SLE_UINT8);
- for (j = 0; j != lengthof(buf); j++) _m[i++].m3 = buf[j];
- }
-}
-
-static void Save_MAP3(void)
-{
- uint size = MapSize();
- uint i;
-
- SlSetLength(size);
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m3;
- SlArray(buf, lengthof(buf), SLE_UINT8);
- }
-}
-
-static void Load_MAP4(void)
-{
- uint size = MapSize();
- uint i;
-
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- SlArray(buf, lengthof(buf), SLE_UINT8);
- for (j = 0; j != lengthof(buf); j++) _m[i++].m4 = buf[j];
- }
-}
-
-static void Save_MAP4(void)
-{
- uint size = MapSize();
- uint i;
-
- SlSetLength(size);
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m4;
- SlArray(buf, lengthof(buf), SLE_UINT8);
- }
-}
-
-static void Load_MAP5(void)
-{
- uint size = MapSize();
- uint i;
-
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- SlArray(buf, lengthof(buf), SLE_UINT8);
- for (j = 0; j != lengthof(buf); j++) _m[i++].m5 = buf[j];
- }
-}
-
-static void Save_MAP5(void)
-{
- uint size = MapSize();
- uint i;
-
- SlSetLength(size);
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m5;
- SlArray(buf, lengthof(buf), SLE_UINT8);
- }
-}
-
-static void Load_MAPE(void)
-{
- uint size = MapSize();
- uint i;
-
- if (CheckSavegameVersion(42)) {
- for (i = 0; i != size;) {
- uint8 buf[1024];
- uint j;
-
- SlArray(buf, lengthof(buf), SLE_UINT8);
- for (j = 0; j != lengthof(buf); j++) {
- _m[i++].extra = GB(buf[j], 0, 2);
- _m[i++].extra = GB(buf[j], 2, 2);
- _m[i++].extra = GB(buf[j], 4, 2);
- _m[i++].extra = GB(buf[j], 6, 2);
- }
- }
- } else {
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- SlArray(buf, lengthof(buf), SLE_UINT8);
- for (j = 0; j != lengthof(buf); j++) _m[i++].extra = buf[j];
- }
- }
-}
-
-static void Save_MAPE(void)
-{
- uint size = MapSize();
- uint i;
-
- SlSetLength(size);
- for (i = 0; i != size;) {
- uint8 buf[4096];
- uint j;
-
- for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].extra;
- SlArray(buf, lengthof(buf), SLE_UINT8);
- }
-}
-
-
-static void Save_CHTS(void)
-{
- byte count = sizeof(_cheats)/sizeof(Cheat);
- Cheat* cht = (Cheat*) &_cheats;
- Cheat* cht_last = &cht[count];
-
- SlSetLength(count * 2);
- for (; cht != cht_last; cht++) {
- SlWriteByte(cht->been_used);
- SlWriteByte(cht->value);
- }
-}
-
-static void Load_CHTS(void)
-{
- Cheat* cht = (Cheat*)&_cheats;
- uint count = SlGetFieldLength() / 2;
- uint i;
-
- for (i = 0; i < count; i++) {
- cht[i].been_used = SlReadByte();
- cht[i].value = SlReadByte();
- }
-}
-
-
-const ChunkHandler _misc_chunk_handlers[] = {
- { 'MAPS', Save_MAPS, Load_MAPS, CH_RIFF },
- { 'MAPT', Save_MAPT, Load_MAPT, CH_RIFF },
- { 'MAPO', Save_MAP1, Load_MAP1, CH_RIFF },
- { 'MAP2', Save_MAP2, Load_MAP2, CH_RIFF },
- { 'M3LO', Save_MAP3, Load_MAP3, CH_RIFF },
- { 'M3HI', Save_MAP4, Load_MAP4, CH_RIFF },
- { 'MAP5', Save_MAP5, Load_MAP5, CH_RIFF },
- { 'MAPE', Save_MAPE, Load_MAPE, CH_RIFF },
-
- { 'NAME', Save_NAME, Load_NAME, CH_ARRAY},
- { 'DATE', SaveLoad_DATE, SaveLoad_DATE, CH_RIFF},
- { 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, CH_RIFF},
- { 'CHTS', Save_CHTS, Load_CHTS, CH_RIFF | CH_LAST}
-};