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author | truelight <truelight@openttd.org> | 2005-03-24 17:03:37 +0000 |
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committer | truelight <truelight@openttd.org> | 2005-03-24 17:03:37 +0000 |
commit | 83637d164e8be15166aeb39134170ecbe02173d3 (patch) | |
tree | 45d160ba77950eea4f380bd7ff3bbcf6644f651a /misc.c | |
parent | f86318407ca89cecce23128f34c61f9fa4f078b7 (diff) | |
download | openttd-83637d164e8be15166aeb39134170ecbe02173d3.tar.xz |
(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
-Codechange: rewrote some functions while moving waypoint-stuff
-Add: added support for 64k waypoints
-Fix: made the waypoint struct a bit more logic (no bit-fucking)
Diffstat (limited to 'misc.c')
-rw-r--r-- | misc.c | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -157,6 +157,7 @@ void CSleep(int milliseconds) } void InitializeVehicles(void); +void InitializeWaypoints(void); void InitializeDepot(void); void InitializeOrders(void); void InitializeClearLand(void); @@ -218,6 +219,7 @@ void InitializeGame(uint log_x, uint log_y) } InitializeVehicles(); + InitializeWaypoints(); InitializeDepot(); InitializeOrders(); |