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author | Darkvater <darkvater@openttd.org> | 2005-09-16 00:33:33 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2005-09-16 00:33:33 +0000 |
commit | 180997534c08d1ffa0d153ee50c3a369b66d0cd6 (patch) | |
tree | a457fd89edc14bd8597031996ddfaca339bfc74f /misc.c | |
parent | 141924455193275572e8b43fd6702ff05120656e (diff) | |
download | openttd-180997534c08d1ffa0d153ee50c3a369b66d0cd6.tar.xz |
(svn r2956) - Fix: [ 1253736 ] creating many town crash to desktop. Now it 'dies' with an ingame error message informing the gamer if it couldn't generate any towns in user-space. Still if it happens during new-game generation it crashes since we don't yet have actions to do in such a circumstance.
Diffstat (limited to 'misc.c')
-rw-r--r-- | misc.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -113,7 +113,7 @@ void GenerateClearTile(void); void GenerateIndustries(void); void GenerateUnmovables(void); -void GenerateTowns(void); +bool GenerateTowns(void); void StartupPlayers(void); void StartupDisasters(void); |