diff options
author | truelight <truelight@openttd.org> | 2005-02-06 10:18:47 +0000 |
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committer | truelight <truelight@openttd.org> | 2005-02-06 10:18:47 +0000 |
commit | e9c93f9c0ca76117ac1315b6aff03f1f138f62e4 (patch) | |
tree | 0b6bfe4dfd7abf3e94d0f7210b1b842e429c4a02 /misc.c | |
parent | 6493e12bfbb147e41fc0f533bb3618b2931fed1f (diff) | |
download | openttd-e9c93f9c0ca76117ac1315b6aff03f1f138f62e4.tar.xz |
(svn r1817) -Codechange: Moved depot-functions to depot.c
-Codechange: Added wrappers around depot-access (GetDepot no exists)
-Codechange: Made depot-functions a bit more logic (no longer
GetDepotByTile crashes your game when you request it on a non-depot tile)
-Add: made depots dynamic (yes, 64k depots are possible now)
Diffstat (limited to 'misc.c')
-rw-r--r-- | misc.c | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -156,6 +156,7 @@ void CSleep(int milliseconds) } void InitializeVehicles(void); +void InitializeDepot(void); void InitializeOrders(void); void InitializeClearLand(void); void InitializeRail(void); @@ -216,6 +217,7 @@ void InitializeGame(uint log_x, uint log_y) } InitializeVehicles(); + InitializeDepot(); InitializeOrders(); InitNewsItemStructs(); |