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authordominik <dominik@openttd.org>2004-08-24 08:34:28 +0000
committerdominik <dominik@openttd.org>2004-08-24 08:34:28 +0000
commite2f627a22ed2a38542b63ac65a73499a2d9f32aa (patch)
tree92d0709632554e6421d9d731ecdb6e8bf9bdc631 /main_gui.c
parent7efcc84512bd2161f4c68fdbdd06b8d1519137df (diff)
downloadopenttd-e2f627a22ed2a38542b63ac65a73499a2d9f32aa.tar.xz
(svn r127) New feature: ingame console. (sign_de)
Press tab to open the console, more info in docs/console.txt
Diffstat (limited to 'main_gui.c')
-rw-r--r--main_gui.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/main_gui.c b/main_gui.c
index f5eec080b..edbe36fe7 100644
--- a/main_gui.c
+++ b/main_gui.c
@@ -9,7 +9,8 @@
#include "command.h"
#include "news.h"
#include "town.h"
-#include "vehicle.h"
+#include "vehicle.h"
+#include "console.h"
#include "table/animcursors.h"
@@ -1687,7 +1688,8 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e)
case WKC_SHIFT | WKC_F11: ShowBuildTreesToolbar(); break;
case WKC_SHIFT | WKC_F12: ShowMusicWindow(); break;
case WKC_CTRL | 'S': _make_screenshot = 1; break;
- case WKC_CTRL | 'G': _make_screenshot = 2; break;
+ case WKC_CTRL | 'G': _make_screenshot = 2; break;
+ case WKC_TAB: IConsoleSwitch(); e->keypress.keycode=0; break;
case WKC_CTRL | WKC_ALT | 'C': if(!_networking) ShowCheatWindow(); break;
}
} break;